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4 years ago
  1. using UnityEngine;
  2. using UnityEngine.SceneManagement;
  3. namespace ARLocation.Utils
  4. {
  5. public class SelectScene : MonoBehaviour
  6. {
  7. // Use this for initialization
  8. public void LoadScene(string sceneName)
  9. {
  10. SceneManager.LoadScene(sceneName, LoadSceneMode.Single);
  11. }
  12. }
  13. }