SW 중심대학 OSS GIT 서버
박건태, 이승준, 고기완, 이준호
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//this script is used in the demo.
using UnityEngine;using UnityEngine.UI;using System.Collections;
using System;using System.IO;
public class Capture_Example : MonoBehaviour {
//the output UI Image
public Image Output;
//the output UI Image
public Image Output2;
//the location of the green cube to be stored
private Vector3 CubesPos;
public void Press() { //take a screenshot
Capture.TakeScreenShot();
//record the location of the cube
CubesPos = GameObject.Find("Cube (1)").gameObject.transform.position;
//you need to wait a small amount of time for the screenshot to be saved
Invoke("Get",0.5f);
}
public void Get() { //get the screenshot as a sprite
Output.sprite = Capture.GetScreenShot_Sprite();
//get the corped screenshot as a sprite
Output2.sprite = Capture.GetScreenShot_Sprite(CubesPos,100); }
}
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