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/* ------------------- Code Monkey ------------------- Thank you for downloading the Code Monkey Utilities I hope you find them useful in your projects If you have any questions use the contact form Cheers!
unitycodemonkey.com -------------------------------------------------- */ using System.Collections.Generic;using UnityEngine;
namespace CodeMonkey.MonoBehaviours {
/* * Easy set up for CameraFollow, it will follow the transform with zoom * */ public class CameraFollowSetup : MonoBehaviour {
[SerializeField] private CameraFollow cameraFollow; [SerializeField] private Transform followTransform; [SerializeField] private float zoom;
private void Start() { if (followTransform == null) { Debug.LogError("followTransform is null! Intended?"); cameraFollow.Setup(() => Vector3.zero, () => zoom); } else { cameraFollow.Setup(() => followTransform.position, () => zoom); } } }
}
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