SW 중심대학 OSS GIT 서버
박건태, 이승준, 고기완, 이준호
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using System.Collections;using System.Collections.Generic;using UnityEngine;
public class Follow : MonoBehaviour{ [SerializeField] private Transform target; // Start is called before the first frame update
// Update is called once per frame
void Update() { Vector3 lookPos = target.position - transform.position; Quaternion lookRot = Quaternion.LookRotation(lookPos, Vector3.up); float eulerY = lookRot.eulerAngles.y; Quaternion rotation = Quaternion.Euler(0, eulerY, 0); transform.rotation = rotation; }}
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