SW 중심대학 OSS GIT 서버
박건태, 이승준, 고기완, 이준호
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// Simplified Additive Particle shader. Differences from regular Additive Particle one:// - no Tint color// - no Smooth particle support// - no AlphaTest// - no ColorMask
// Cartoon FX difference:// - uses Alpha8 monochrome textures to save up on texture memory size
Shader "Cartoon FX/Particles Additive Alpha8"{Properties{ _MainTex ("Particle Texture (Alpha8)", 2D) = "white" {}}
Category{ Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" } Blend SrcAlpha One Cull Off Lighting Off ZWrite Off Fog { Color (0,0,0,0) } BindChannels { Bind "Color", color Bind "Vertex", vertex Bind "TexCoord", texcoord } SubShader { Pass { SetTexture [_MainTex] { combine primary, texture * primary } } }}}
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