SW 중심대학 OSS GIT 서버
박건태, 이승준, 고기완, 이준호
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using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEngine.UI;
public class Change : MonoBehaviour{ public GameObject colorPa; public Material penColor; // Start is called before the first frame update
private void Awake() { colorPa.GetComponent<GameObject>(); } // Update is called once per frame
void Update() { } public void OpenButton() { colorPa.SetActive(true); } public void CloseButton() { colorPa.SetActive(false); } public void ChangeRed() { penColor.SetColor("_Color", Color.red); } public void ChangeBlue() { penColor.SetColor("_Color", Color.blue); }public void ChangeBlack() { penColor.SetColor("_Color", Color.black); }}
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