SW 중심대학 OSS GIT 서버
박건태, 이승준, 고기완, 이준호
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using System.Collections;using System.Collections.Generic;using UnityEngine;
public class GPS : MonoBehaviour{
public static GPS Instance { set; get; }
public float latitude; //위도
public float longitude; //경도
// Start is called before the first frame update
void Start() { Instance = this; DontDestroyOnLoad(gameObject); StartCoroutine(StartLocationService()); }
private IEnumerator StartLocationService() { if (!Input.location.isEnabledByUser) { Debug.Log("GPS없다"); yield break; } Input.location.Start(); int maxWait = 20; while(Input.location.status==LocationServiceStatus.Initializing && maxWait > 0) { yield return new WaitForSeconds(1); maxWait--;
} if(maxWait <= 0) { Debug.Log("없음"); yield break; } if(Input.location.status == LocationServiceStatus.Failed) { Debug.Log("Unable to determin device location"); yield break; } latitude = Input.location.lastData.latitude; longitude = Input.location.lastData.longitude; yield break;
} // Update is called once per frame
}
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