SW 중심대학 OSS GIT 서버
박건태, 이승준, 고기완, 이준호
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using System.Collections;using System.Collections.Generic;using UnityEngine;
public class TakeScreenshot : MonoBehaviour{ [SerializeField] GameObject blink; // Start is called before the first frame update
public void TakeAshot() { StartCoroutine("Shot"); } IEnumerator Shot() { string timeStamp = System.DateTime.Now.ToString("MM-dd-yyyy-HH-mm-ss"); string fileName = "하위" +"_"+ timeStamp + ".png"; string pathToSave = fileName; ScreenCapture.CaptureScreenshot(pathToSave); yield return new WaitForEndOfFrame(); Instantiate(blink, new Vector2(0f, 0f), Quaternion.identity); }}
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