SW 중심대학 OSS GIT 서버
박건태, 이승준, 고기완, 이준호
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using System;using JetBrains.Annotations;using UnityEditorInternal;using UnityEngine;using UnityEngine.Timeline;
namespace UnityEditor.Timeline.Signals{ [CustomPropertyDrawer(typeof(CustomSignalEventDrawer))] [UsedImplicitly] class SignalEventDrawer : UnityEventDrawer { static GameObject FindBoundObject(SerializedProperty property) { var component = property.serializedObject.targetObject as Component; return component != null ? component.gameObject : null; }
protected override void OnAddEvent(ReorderableList list) { base.OnAddEvent(list); var listProperty = list.serializedProperty; if (listProperty.arraySize > 0) { var lastCall = list.serializedProperty.GetArrayElementAtIndex(listProperty.arraySize - 1); var targetProperty = lastCall.FindPropertyRelative(kInstancePath); targetProperty.objectReferenceValue = FindBoundObject(listProperty); } }
protected override void DrawEventHeader(Rect headerRect) {}
protected override void SetupReorderableList(ReorderableList list) { base.SetupReorderableList(list); list.headerHeight = 4; } }}
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