SW 중심대학 OSS GIT 서버
박건태, 이승준, 고기완, 이준호
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using System;using UnityEngine;using Object = UnityEngine.Object;
namespace UnityEditor.Timeline{ static class UnityEditorInternals { public static Object DoObjectField(Rect position, Object obj, Type type, int controlId, bool allowScene) {#if UNITY_2020_1_OR_NEWER
var newObject = EditorGUI.DoObjectField(position, position, controlId, obj, null, type, null, allowScene, EditorStyles.objectField);#else
var newObject = EditorGUI.DoObjectField(position, position, controlId, obj, type, null, null, allowScene, EditorStyles.objectField);#endif
return newObject; } }}
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