SW 중심대학 OSS GIT 서버
박건태, 이승준, 고기완, 이준호
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using System;using System.Collections.Generic;using UnityEngine.SceneManagement;using UnityEngine;using UnityEditor.Callbacks;using UnityEngine.XR.ARFoundation;
namespace UnityEditor.XR.ARFoundation{ internal class ARSceneValidator { [PostProcessBuild] static void OnPostProcessBuild(BuildTarget target, string pathToBuiltProject) { if (s_ScenesWithARTypes.Count > 0 && s_SessionCount == 0) { var scenes = ""; foreach(var sceneName in s_ScenesWithARTypes) { scenes += string.Format("\n\t{0}", sceneName); }
Debug.LogWarningFormat( "The following scenes contain AR components but no ARSession. The ARSession component controls the AR lifecycle, so these components will not do anything at runtime. Was this intended?{0}", scenes); }
s_ScenesWithARTypes.Clear(); s_SessionCount = 0; }
[PostProcessScene] static void OnPostProcessScene() { if (sceneContainsARTypes) s_ScenesWithARTypes.Add(SceneManager.GetActiveScene().name);
s_SessionCount += UnityEngine.Object.FindObjectsOfType<ARSession>().Length; }
static bool sceneContainsARTypes { get { foreach (var type in k_ARTypes) { foreach (var component in UnityEngine.Object.FindObjectsOfType(type)) { var monobehaviour = component as MonoBehaviour; if (monobehaviour != null && monobehaviour.enabled) return true; } }
return false; } }
static List<string> s_ScenesWithARTypes = new List<string>();
static int s_SessionCount;
static readonly Type[] k_ARTypes = new Type[] { typeof(ARCameraBackground), typeof(ARPlaneManager), typeof(ARPointCloudManager), typeof(ARAnchorManager) }; }}
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