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  1. # ARKit XR SDK Package
  2. The purpose of this package is to provide ARKit XR Support.
  3. ## Package structure
  4. ```none
  5. <root>
  6. ├── CHANGELOG.md
  7. ├── Documentation
  8. │ └── com.unity.arkit.md
  9. ├── Editor
  10. │ ├── Unity.XR.ARKit.Editor.asmdef
  11. │ └── UnityARKitPostBuild.cs
  12. ├── LICENSE.md
  13. ├── package.json
  14. ├── QAReport.md
  15. ├── README.md
  16. └── Runtime
  17. ├── FaceTracking
  18. │ ├── ARKitFaceSubsystem.cs
  19. │ ├── Unity.XR.ARKit.FaceTracking.asmdef
  20. ├── iOS
  21. │ ├── link.xml
  22. │ ├── Resources
  23. │ │ └── ARKitShader.shader
  24. │ ├── UnityARKit.a
  25. │ └── UnityARKit.m
  26. ├── UnitySubsystemsManifest.json
  27. └── Unity.XR.ARKit.asmdef
  28. ```
  29. ## Building
  30. 1. Initialize submodules:
  31. 1. `git submodule init`
  32. 1. `git submodule update`
  33. 1. Build
  34. 1. Run `build.sh` from `Source~/` OR
  35. 1. Open the Xcode project at `Source~/UnityARKit.xcodeproj` and build `UnityARKit` and `UnityARKitFaceTracking`.