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  1. namespace UnityEngine.XR.ARKit
  2. {
  3. /// <summary>
  4. /// Used to determine the suitability of the current session for
  5. /// creating an <see cref="ARWorldMap"/>. See
  6. /// <a href="https://developer.apple.com/documentation/arkit/arworldmappingstatus">Apple's documentation for ARWorldMappingStatus</a>
  7. /// for more information.
  8. /// </summary>
  9. public enum ARWorldMappingStatus
  10. {
  11. /// <summary>
  12. /// Mapping is not available
  13. /// </summary>
  14. NotAvailable = 0,
  15. /// <summary>
  16. /// Mapping is available but has limited features.
  17. /// For the device's current position, it is not recommended to serialize the current session.
  18. /// </summary>
  19. Limited,
  20. /// <summary>
  21. /// Mapping is actively extending the map with the user's motion.
  22. /// The session will be relocalizable for previously visited areas but is still being updated for the current space.
  23. /// </summary>
  24. Extending,
  25. /// <summary>
  26. /// The session has adequately mapped the visible area.
  27. /// The map can be used to relocalize for the device's current position.
  28. /// </summary>
  29. Mapped
  30. }
  31. }