SW 중심대학 OSS GIT 서버 박건태, 이승준, 고기완, 이준호 새로운 배포
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  1. using System;
  2. namespace UnityEngine.XR.ARSubsystems
  3. {
  4. /// <summary>
  5. /// Describes transformations that may be applied to a camera image.
  6. /// </summary>
  7. [Flags]
  8. public enum CameraImageTransformation
  9. {
  10. /// <summary>
  11. /// No transformations will be applied. The image will match the native format.
  12. /// </summary>
  13. None = 0,
  14. /// <summary>
  15. /// Mirror the image across the X axis. This reverses the order of the horizontal rows, flipping the image
  16. /// upside down.
  17. /// </summary>
  18. MirrorX = 1 << 0,
  19. /// <summary>
  20. /// Mirror the image across the Y axis. This reverses the pixels in each horizontal row such that the left part
  21. /// of the image will appear on the right and vice versa.
  22. /// </summary>
  23. MirrorY = 1 << 1
  24. }
  25. }