SW 중심대학 OSS GIT 서버 박건태, 이승준, 고기완, 이준호 새로운 배포
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  1. using System.ComponentModel;
  2. namespace UnityEngine.XR.ARSubsystems
  3. {
  4. /// <summary>
  5. /// Represents the light estimation mode.
  6. /// </summary>
  7. public enum LightEstimationMode
  8. {
  9. /// <summary>
  10. /// Light estimation is disabled.
  11. /// </summary>
  12. [Description("Disabled")]
  13. Disabled = 0,
  14. /// <summary>
  15. /// Ambient lighting will be estimated as a single-value intensity.
  16. /// </summary>
  17. [Description("AmbientIntensity")]
  18. AmbientIntensity = 1,
  19. }
  20. }