SW 중심대학 OSS GIT 서버
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using System;
namespace UnityEngine.XR.ARSubsystems{ /// <summary>
/// Update parameters for <see cref="XRSessionSubsystem.Update(XRSessionUpdateParams)"/>.
/// </summary>
public struct XRSessionUpdateParams : IEquatable<XRSessionUpdateParams> { /// <summary>
/// The current screen orientation
/// </summary>
public ScreenOrientation screenOrientation { get; set; }
/// <summary>
/// The current screen dimensions.
/// </summary>
public Vector2Int screenDimensions { get; set; }
public override int GetHashCode() { unchecked { var hash = ((int)screenOrientation).GetHashCode(); hash = hash * 486187739 + screenDimensions.GetHashCode(); return hash; } }
public override bool Equals(object obj) { if (!(obj is XRSessionUpdateParams)) return false;
return Equals((XRSessionUpdateParams)obj); }
public override string ToString() { return string.Format("Screen Orientation: {0}, Screen Dimensions: {1}", screenOrientation, screenDimensions); }
public bool Equals(XRSessionUpdateParams other) { return (screenOrientation == other.screenOrientation) && (screenDimensions.Equals(other.screenDimensions)); }
public static bool operator ==(XRSessionUpdateParams lhs, XRSessionUpdateParams rhs) { return lhs.Equals(rhs); }
public static bool operator !=(XRSessionUpdateParams lhs, XRSessionUpdateParams rhs) { return !lhs.Equals(rhs); } }}
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