SW 중심대학 OSS GIT 서버
박건태, 이승준, 고기완, 이준호
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using ARLocation;using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEngine.UI;
public class DistanceTest : MonoBehaviour{ public Text testText; public Text distanceText; // Start is called before the first frame update
public GameObject mainOBJ;
private void Start() { } // Update is called once per frame
void Update() { var dis = (mainOBJ.transform.position - this.gameObject.transform.position); testText.text = "Distance is :" + dis;
if (Vector3.Distance(mainOBJ.transform.position, this.gameObject.transform.position) <= 3) { distanceText.text = "now so far" + Vector3.Distance(mainOBJ.transform.position, this.gameObject.transform.position); } else { distanceText.text = "No is not far"; } /*if(Vector3.Distance(mainOBJ.transform.position,this.gameObject.transform.position) <= 3) { Debug.Log("Near by OBJ"); } else { Debug.Log("So far"); }*/ }}
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