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using System;using System.Collections.Generic;using System.IO;using System.Linq;using System.Security;using System.Security.Cryptography;using System.Text;using System.Text.RegularExpressions;using UnityEditor;using UnityEditor.Compilation;using UnityEditor.PackageManager;using UnityEngine;using UnityEngine.Profiling;
namespace VSCodeEditor{ public interface IGenerator { bool SyncIfNeeded(List<string> affectedFiles, string[] reimportedFiles); void Sync(); string SolutionFile(); string ProjectDirectory { get; } void GenerateAll(bool generateAll); bool SolutionExists(); }
public class ProjectGeneration : IGenerator { enum ScriptingLanguage { None, CSharp }
public static readonly string MSBuildNamespaceUri = "http://schemas.microsoft.com/developer/msbuild/2003";
const string k_WindowsNewline = "\r\n";
const string k_SettingsJson = @"{
""files.exclude"": { ""**/.DS_Store"":true, ""**/.git"":true, ""**/.gitignore"":true, ""**/.gitmodules"":true, ""**/*.booproj"":true, ""**/*.pidb"":true, ""**/*.suo"":true, ""**/*.user"":true, ""**/*.userprefs"":true, ""**/*.unityproj"":true, ""**/*.dll"":true, ""**/*.exe"":true, ""**/*.pdf"":true, ""**/*.mid"":true, ""**/*.midi"":true, ""**/*.wav"":true, ""**/*.gif"":true, ""**/*.ico"":true, ""**/*.jpg"":true, ""**/*.jpeg"":true, ""**/*.png"":true, ""**/*.psd"":true, ""**/*.tga"":true, ""**/*.tif"":true, ""**/*.tiff"":true, ""**/*.3ds"":true, ""**/*.3DS"":true, ""**/*.fbx"":true, ""**/*.FBX"":true, ""**/*.lxo"":true, ""**/*.LXO"":true, ""**/*.ma"":true, ""**/*.MA"":true, ""**/*.obj"":true, ""**/*.OBJ"":true, ""**/*.asset"":true, ""**/*.cubemap"":true, ""**/*.flare"":true, ""**/*.mat"":true, ""**/*.meta"":true, ""**/*.prefab"":true, ""**/*.unity"":true, ""build/"":true, ""Build/"":true, ""Library/"":true, ""library/"":true, ""obj/"":true, ""Obj/"":true, ""ProjectSettings/"":true, ""temp/"":true, ""Temp/"":true }}";
/// <summary>
/// Map source extensions to ScriptingLanguages
/// </summary>
static readonly Dictionary<string, ScriptingLanguage> k_BuiltinSupportedExtensions = new Dictionary<string, ScriptingLanguage> { { "cs", ScriptingLanguage.CSharp }, { "uxml", ScriptingLanguage.None }, { "uss", ScriptingLanguage.None }, { "shader", ScriptingLanguage.None }, { "compute", ScriptingLanguage.None }, { "cginc", ScriptingLanguage.None }, { "hlsl", ScriptingLanguage.None }, { "glslinc", ScriptingLanguage.None }, { "template", ScriptingLanguage.None }, { "raytrace", ScriptingLanguage.None } };
string m_SolutionProjectEntryTemplate = string.Join("\r\n", @"Project(""{{{0}}}"") = ""{1}"", ""{2}"", ""{{{3}}}""", @"EndProject").Replace(" ", "\t");
string m_SolutionProjectConfigurationTemplate = string.Join("\r\n", @" {{{0}}}.Debug|Any CPU.ActiveCfg = Debug|Any CPU", @" {{{0}}}.Debug|Any CPU.Build.0 = Debug|Any CPU", @" {{{0}}}.Release|Any CPU.ActiveCfg = Release|Any CPU", @" {{{0}}}.Release|Any CPU.Build.0 = Release|Any CPU").Replace(" ", "\t");
static readonly string[] k_ReimportSyncExtensions = { ".dll", ".asmdef" };
string[] m_ProjectSupportedExtensions = new string[0]; public string ProjectDirectory { get; } bool m_ShouldGenerateAll;
public void GenerateAll(bool generateAll) { m_ShouldGenerateAll = generateAll; }
readonly string m_ProjectName; readonly IAssemblyNameProvider m_AssemblyNameProvider; readonly IFileIO m_FileIOProvider; readonly IGUIDGenerator m_GUIDProvider;
const string k_ToolsVersion = "4.0"; const string k_ProductVersion = "10.0.20506"; const string k_BaseDirectory = "."; const string k_TargetFrameworkVersion = "v4.7.1"; const string k_TargetLanguageVersion = "latest";
public ProjectGeneration(string tempDirectory) : this(tempDirectory, new AssemblyNameProvider(), new FileIOProvider(), new GUIDProvider()) { }
public ProjectGeneration(string tempDirectory, IAssemblyNameProvider assemblyNameProvider, IFileIO fileIO, IGUIDGenerator guidGenerator) { ProjectDirectory = tempDirectory.Replace('\\', '/'); m_ProjectName = Path.GetFileName(ProjectDirectory); m_AssemblyNameProvider = assemblyNameProvider; m_FileIOProvider = fileIO; m_GUIDProvider = guidGenerator; }
/// <summary>
/// Syncs the scripting solution if any affected files are relevant.
/// </summary>
/// <returns>
/// Whether the solution was synced.
/// </returns>
/// <param name='affectedFiles'>
/// A set of files whose status has changed
/// </param>
/// <param name="reimportedFiles">
/// A set of files that got reimported
/// </param>
public bool SyncIfNeeded(List<string> affectedFiles, string[] reimportedFiles) { Profiler.BeginSample("SolutionSynchronizerSync"); SetupProjectSupportedExtensions();
// Don't sync if we haven't synced before
if (SolutionExists() && HasFilesBeenModified(affectedFiles, reimportedFiles)) { var assemblies = m_AssemblyNameProvider.GetAssemblies(ShouldFileBePartOfSolution); var allProjectAssemblies = RelevantAssembliesForMode(assemblies).ToList(); var allAssetProjectParts = GenerateAllAssetProjectParts();
var affectedNames = affectedFiles.Select(asset => m_AssemblyNameProvider.GetAssemblyNameFromScriptPath(asset)?.Split(new [] {".dll"}, StringSplitOptions.RemoveEmptyEntries)[0]); var reimportedNames = reimportedFiles.Select(asset => m_AssemblyNameProvider.GetAssemblyNameFromScriptPath(asset)?.Split(new [] {".dll"}, StringSplitOptions.RemoveEmptyEntries)[0]); var affectedAndReimported = new HashSet<string>(affectedNames.Concat(reimportedNames)); var assemblyNames = new HashSet<string>(allProjectAssemblies.Select(assembly => Path.GetFileName(assembly.outputPath)));
foreach (var assembly in allProjectAssemblies) { if (!affectedAndReimported.Contains(assembly.name)) continue;
SyncProject(assembly, allAssetProjectParts, ParseResponseFileData(assembly), assemblyNames); }
Profiler.EndSample(); return true; }
Profiler.EndSample(); return false; }
bool HasFilesBeenModified(List<string> affectedFiles, string[] reimportedFiles) { return affectedFiles.Any(ShouldFileBePartOfSolution) || reimportedFiles.Any(ShouldSyncOnReimportedAsset); }
static bool ShouldSyncOnReimportedAsset(string asset) { return k_ReimportSyncExtensions.Contains(new FileInfo(asset).Extension); }
public void Sync() { SetupProjectSupportedExtensions(); GenerateAndWriteSolutionAndProjects(); }
public bool SolutionExists() { return m_FileIOProvider.Exists(SolutionFile()); }
void SetupProjectSupportedExtensions() { m_ProjectSupportedExtensions = EditorSettings.projectGenerationUserExtensions; }
bool ShouldFileBePartOfSolution(string file) { string extension = Path.GetExtension(file);
// Exclude files coming from packages except if they are internalized.
if (!m_ShouldGenerateAll && IsInternalizedPackagePath(file)) { return false; }
// Dll's are not scripts but still need to be included..
if (extension == ".dll") return true;
if (file.ToLower().EndsWith(".asmdef")) return true;
return IsSupportedExtension(extension); }
bool IsSupportedExtension(string extension) { extension = extension.TrimStart('.'); if (k_BuiltinSupportedExtensions.ContainsKey(extension)) return true; if (m_ProjectSupportedExtensions.Contains(extension)) return true; return false; }
static ScriptingLanguage ScriptingLanguageFor(Assembly assembly) { return ScriptingLanguageFor(GetExtensionOfSourceFiles(assembly.sourceFiles)); }
static string GetExtensionOfSourceFiles(string[] files) { return files.Length > 0 ? GetExtensionOfSourceFile(files[0]) : "NA"; }
static string GetExtensionOfSourceFile(string file) { var ext = Path.GetExtension(file).ToLower(); ext = ext.Substring(1); //strip dot
return ext; }
static ScriptingLanguage ScriptingLanguageFor(string extension) { return k_BuiltinSupportedExtensions.TryGetValue(extension.TrimStart('.'), out var result) ? result : ScriptingLanguage.None; }
public void GenerateAndWriteSolutionAndProjects() { // Only synchronize assemblies that have associated source files and ones that we actually want in the project.
// This also filters out DLLs coming from .asmdef files in packages.
var assemblies = m_AssemblyNameProvider.GetAssemblies(ShouldFileBePartOfSolution);
var allAssetProjectParts = GenerateAllAssetProjectParts();
SyncSolution(assemblies); var allProjectAssemblies = RelevantAssembliesForMode(assemblies).ToList(); var assemblyNames = new HashSet<string>(allProjectAssemblies.Select(assembly => Path.GetFileName(assembly.outputPath))); foreach (Assembly assembly in allProjectAssemblies) { var responseFileData = ParseResponseFileData(assembly); SyncProject(assembly, allAssetProjectParts, responseFileData, assemblyNames); }
WriteVSCodeSettingsFiles(); }
IEnumerable<ResponseFileData> ParseResponseFileData(Assembly assembly) { var systemReferenceDirectories = CompilationPipeline.GetSystemAssemblyDirectories(assembly.compilerOptions.ApiCompatibilityLevel);
Dictionary<string, ResponseFileData> responseFilesData = assembly.compilerOptions.ResponseFiles.ToDictionary(x => x, x => m_AssemblyNameProvider.ParseResponseFile( x, ProjectDirectory, systemReferenceDirectories ));
Dictionary<string, ResponseFileData> responseFilesWithErrors = responseFilesData.Where(x => x.Value.Errors.Any()) .ToDictionary(x => x.Key, x => x.Value);
if (responseFilesWithErrors.Any()) { foreach (var error in responseFilesWithErrors) foreach (var valueError in error.Value.Errors) { Debug.LogError($"{error.Key} Parse Error : {valueError}"); } }
return responseFilesData.Select(x => x.Value); }
Dictionary<string, string> GenerateAllAssetProjectParts() { Dictionary<string, StringBuilder> stringBuilders = new Dictionary<string, StringBuilder>();
foreach (string asset in m_AssemblyNameProvider.GetAllAssetPaths()) { // Exclude files coming from packages except if they are internalized.
// TODO: We need assets from the assembly API
if (!m_ShouldGenerateAll && IsInternalizedPackagePath(asset)) { continue; }
string extension = Path.GetExtension(asset); if (IsSupportedExtension(extension) && ScriptingLanguage.None == ScriptingLanguageFor(extension)) { // Find assembly the asset belongs to by adding script extension and using compilation pipeline.
var assemblyName = m_AssemblyNameProvider.GetAssemblyNameFromScriptPath(asset);
if (string.IsNullOrEmpty(assemblyName)) { continue; }
assemblyName = Path.GetFileNameWithoutExtension(assemblyName);
if (!stringBuilders.TryGetValue(assemblyName, out var projectBuilder)) { projectBuilder = new StringBuilder(); stringBuilders[assemblyName] = projectBuilder; }
projectBuilder.Append(" <None Include=\"").Append(EscapedRelativePathFor(asset)).Append("\" />").Append(k_WindowsNewline); } }
var result = new Dictionary<string, string>();
foreach (var entry in stringBuilders) result[entry.Key] = entry.Value.ToString();
return result; }
bool IsInternalizedPackagePath(string file) { if (string.IsNullOrWhiteSpace(file)) { return false; }
var packageInfo = m_AssemblyNameProvider.FindForAssetPath(file); if (packageInfo == null) { return false; }
var packageSource = packageInfo.source; return packageSource != PackageSource.Embedded && packageSource != PackageSource.Local; }
void SyncProject( Assembly assembly, Dictionary<string, string> allAssetsProjectParts, IEnumerable<ResponseFileData> responseFilesData, HashSet<string> assemblyNames) { SyncProjectFileIfNotChanged(ProjectFile(assembly), ProjectText(assembly, allAssetsProjectParts, responseFilesData, assemblyNames)); }
void SyncProjectFileIfNotChanged(string path, string newContents) { SyncFileIfNotChanged(path, newContents); }
void SyncSolutionFileIfNotChanged(string path, string newContents) { SyncFileIfNotChanged(path, newContents); }
void SyncFileIfNotChanged(string filename, string newContents) { if (m_FileIOProvider.Exists(filename)) { var currentContents = m_FileIOProvider.ReadAllText(filename);
if (currentContents == newContents) { return; } }
m_FileIOProvider.WriteAllText(filename, newContents); }
string ProjectText( Assembly assembly, Dictionary<string, string> allAssetsProjectParts, IEnumerable<ResponseFileData> responseFilesData, HashSet<string> assemblyNames) { var projectBuilder = new StringBuilder(); ProjectHeader(assembly, responseFilesData, projectBuilder); var references = new List<string>(); var projectReferences = new List<Assembly>();
foreach (string file in assembly.sourceFiles) { if (!ShouldFileBePartOfSolution(file)) continue;
var extension = Path.GetExtension(file).ToLower(); var fullFile = EscapedRelativePathFor(file); if (".dll" != extension) { projectBuilder.Append(" <Compile Include=\"").Append(fullFile).Append("\" />").Append(k_WindowsNewline); } else { references.Add(fullFile); } }
// Append additional non-script files that should be included in project generation.
if (allAssetsProjectParts.TryGetValue(assembly.name, out var additionalAssetsForProject)) projectBuilder.Append(additionalAssetsForProject);
var responseRefs = responseFilesData.SelectMany(x => x.FullPathReferences.Select(r => r)); foreach (var reference in assembly.compiledAssemblyReferences.Union(responseRefs).Union(references)) { string fullReference = Path.IsPathRooted(reference) ? reference : Path.Combine(ProjectDirectory, reference); AppendReference(fullReference, projectBuilder); }
if (0 < assembly.assemblyReferences.Length) { projectBuilder.Append(" </ItemGroup>").Append(k_WindowsNewline); projectBuilder.Append(" <ItemGroup>").Append(k_WindowsNewline); foreach (Assembly reference in assembly.assemblyReferences) { var referencedProject = reference.outputPath;
projectBuilder.Append(" <ProjectReference Include=\"").Append(reference.name).Append(GetProjectExtension()).Append("\">").Append(k_WindowsNewline); projectBuilder.Append(" <Project>{").Append(ProjectGuid(reference.name)).Append("}</Project>").Append(k_WindowsNewline); projectBuilder.Append(" <Name>").Append(reference.name).Append("</Name>").Append(k_WindowsNewline); projectBuilder.Append(" </ProjectReference>").Append(k_WindowsNewline); } }
projectBuilder.Append(ProjectFooter()); return projectBuilder.ToString(); }
static void AppendReference(string fullReference, StringBuilder projectBuilder) { //replace \ with / and \\ with /
var escapedFullPath = SecurityElement.Escape(fullReference); escapedFullPath = escapedFullPath.Replace("\\\\", "/"); escapedFullPath = escapedFullPath.Replace("\\", "/"); projectBuilder.Append(" <Reference Include=\"").Append(Path.GetFileNameWithoutExtension(escapedFullPath)).Append("\">").Append(k_WindowsNewline); projectBuilder.Append(" <HintPath>").Append(escapedFullPath).Append("</HintPath>").Append(k_WindowsNewline); projectBuilder.Append(" </Reference>").Append(k_WindowsNewline); }
public string ProjectFile(Assembly assembly) { var fileBuilder = new StringBuilder(assembly.name); fileBuilder.Append(".csproj"); return Path.Combine(ProjectDirectory, fileBuilder.ToString()); }
public string SolutionFile() { return Path.Combine(ProjectDirectory, $"{m_ProjectName}.sln"); }
void ProjectHeader( Assembly assembly, IEnumerable<ResponseFileData> responseFilesData, StringBuilder builder ) { // TODO: .Concat(EditorUserBuildSettings.activeScriptCompilationDefines)
GetProjectHeaderTemplate( builder, ProjectGuid(assembly.name), assembly.name, string.Join(";", new[] { "DEBUG", "TRACE" }.Concat(assembly.defines).Concat(responseFilesData.SelectMany(x => x.Defines)).Distinct().ToArray()), assembly.compilerOptions.AllowUnsafeCode | responseFilesData.Any(x => x.Unsafe)); }
static string GetSolutionText() { return string.Join("\r\n", @"", @"Microsoft Visual Studio Solution File, Format Version {0}", @"# Visual Studio {1}", @"{2}", @"Global", @" GlobalSection(SolutionConfigurationPlatforms) = preSolution", @" Debug|Any CPU = Debug|Any CPU", @" Release|Any CPU = Release|Any CPU", @" EndGlobalSection", @" GlobalSection(ProjectConfigurationPlatforms) = postSolution", @"{3}", @" EndGlobalSection", @" GlobalSection(SolutionProperties) = preSolution", @" HideSolutionNode = FALSE", @" EndGlobalSection", @"EndGlobal", @"").Replace(" ", "\t"); }
static string GetProjectFooterTemplate() { return string.Join("\r\n", @" </ItemGroup>", @" <Import Project=""$(MSBuildToolsPath)\Microsoft.CSharp.targets"" />", @" <!-- To modify your build process, add your task inside one of the targets below and uncomment it.", @" Other similar extension points exist, see Microsoft.Common.targets.", @" <Target Name=""BeforeBuild"">", @" </Target>", @" <Target Name=""AfterBuild"">", @" </Target>", @" -->", @"</Project>", @""); }
static void GetProjectHeaderTemplate( StringBuilder builder, string assemblyGUID, string assemblyName, string defines, bool allowUnsafe ) { builder.Append(@"<?xml version=""1.0"" encoding=""utf-8""?>").Append(k_WindowsNewline); builder.Append(@"<Project ToolsVersion=""").Append(k_ToolsVersion).Append(@""" DefaultTargets=""Build"" xmlns=""").Append(MSBuildNamespaceUri).Append(@""">").Append(k_WindowsNewline); builder.Append(@" <PropertyGroup>").Append(k_WindowsNewline); builder.Append(@" <LangVersion>").Append(k_TargetLanguageVersion).Append("</LangVersion>").Append(k_WindowsNewline); builder.Append(@" </PropertyGroup>").Append(k_WindowsNewline); builder.Append(@" <PropertyGroup>").Append(k_WindowsNewline); builder.Append(@" <Configuration Condition="" '$(Configuration)' == '' "">Debug</Configuration>").Append(k_WindowsNewline); builder.Append(@" <Platform Condition="" '$(Platform)' == '' "">AnyCPU</Platform>").Append(k_WindowsNewline); builder.Append(@" <ProductVersion>").Append(k_ProductVersion).Append("</ProductVersion>").Append(k_WindowsNewline); builder.Append(@" <SchemaVersion>2.0</SchemaVersion>").Append(k_WindowsNewline); builder.Append(@" <RootNamespace>").Append(EditorSettings.projectGenerationRootNamespace).Append("</RootNamespace>").Append(k_WindowsNewline); builder.Append(@" <ProjectGuid>{").Append(assemblyGUID).Append("}</ProjectGuid>").Append(k_WindowsNewline); builder.Append(@" <OutputType>Library</OutputType>").Append(k_WindowsNewline); builder.Append(@" <AppDesignerFolder>Properties</AppDesignerFolder>").Append(k_WindowsNewline); builder.Append(@" <AssemblyName>").Append(assemblyName).Append("</AssemblyName>").Append(k_WindowsNewline); builder.Append(@" <TargetFrameworkVersion>").Append(k_TargetFrameworkVersion).Append("</TargetFrameworkVersion>").Append(k_WindowsNewline); builder.Append(@" <FileAlignment>512</FileAlignment>").Append(k_WindowsNewline); builder.Append(@" <BaseDirectory>").Append(k_BaseDirectory).Append("</BaseDirectory>").Append(k_WindowsNewline); builder.Append(@" </PropertyGroup>").Append(k_WindowsNewline); builder.Append(@" <PropertyGroup Condition="" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "">").Append(k_WindowsNewline); builder.Append(@" <DebugSymbols>true</DebugSymbols>").Append(k_WindowsNewline); builder.Append(@" <DebugType>full</DebugType>").Append(k_WindowsNewline); builder.Append(@" <Optimize>false</Optimize>").Append(k_WindowsNewline); builder.Append(@" <OutputPath>Temp\bin\Debug\</OutputPath>").Append(k_WindowsNewline); builder.Append(@" <DefineConstants>").Append(defines).Append("</DefineConstants>").Append(k_WindowsNewline); builder.Append(@" <ErrorReport>prompt</ErrorReport>").Append(k_WindowsNewline); builder.Append(@" <WarningLevel>4</WarningLevel>").Append(k_WindowsNewline); builder.Append(@" <NoWarn>0169</NoWarn>").Append(k_WindowsNewline); builder.Append(@" <AllowUnsafeBlocks>").Append(allowUnsafe).Append("</AllowUnsafeBlocks>").Append(k_WindowsNewline); builder.Append(@" </PropertyGroup>").Append(k_WindowsNewline); builder.Append(@" <PropertyGroup Condition="" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "">").Append(k_WindowsNewline); builder.Append(@" <DebugType>pdbonly</DebugType>").Append(k_WindowsNewline); builder.Append(@" <Optimize>true</Optimize>").Append(k_WindowsNewline); builder.Append(@" <OutputPath>Temp\bin\Release\</OutputPath>").Append(k_WindowsNewline); builder.Append(@" <ErrorReport>prompt</ErrorReport>").Append(k_WindowsNewline); builder.Append(@" <WarningLevel>4</WarningLevel>").Append(k_WindowsNewline); builder.Append(@" <NoWarn>0169</NoWarn>").Append(k_WindowsNewline); builder.Append(@" <AllowUnsafeBlocks>").Append(allowUnsafe).Append("</AllowUnsafeBlocks>").Append(k_WindowsNewline); builder.Append(@" </PropertyGroup>").Append(k_WindowsNewline); builder.Append(@" <PropertyGroup>").Append(k_WindowsNewline); builder.Append(@" <NoConfig>true</NoConfig>").Append(k_WindowsNewline); builder.Append(@" <NoStdLib>true</NoStdLib>").Append(k_WindowsNewline); builder.Append(@" <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>").Append(k_WindowsNewline); builder.Append(@" <ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>").Append(k_WindowsNewline); builder.Append(@" <ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>").Append(k_WindowsNewline); builder.Append(@" </PropertyGroup>").Append(k_WindowsNewline); builder.Append(@" <ItemGroup>").Append(k_WindowsNewline); }
void SyncSolution(IEnumerable<Assembly> assemblies) { SyncSolutionFileIfNotChanged(SolutionFile(), SolutionText(assemblies)); }
string SolutionText(IEnumerable<Assembly> assemblies) { var fileversion = "11.00"; var vsversion = "2010";
var relevantAssemblies = RelevantAssembliesForMode(assemblies); string projectEntries = GetProjectEntries(relevantAssemblies); string projectConfigurations = string.Join(k_WindowsNewline, relevantAssemblies.Select(i => GetProjectActiveConfigurations(ProjectGuid(i.name))).ToArray()); return string.Format(GetSolutionText(), fileversion, vsversion, projectEntries, projectConfigurations); }
static IEnumerable<Assembly> RelevantAssembliesForMode(IEnumerable<Assembly> assemblies) { return assemblies.Where(i => ScriptingLanguage.CSharp == ScriptingLanguageFor(i)); }
/// <summary>
/// Get a Project("{guid}") = "MyProject", "MyProject.csproj", "{projectguid}"
/// entry for each relevant language
/// </summary>
string GetProjectEntries(IEnumerable<Assembly> assemblies) { var projectEntries = assemblies.Select(i => string.Format( m_SolutionProjectEntryTemplate, SolutionGuid(i), i.name, Path.GetFileName(ProjectFile(i)), ProjectGuid(i.name) ));
return string.Join(k_WindowsNewline, projectEntries.ToArray()); }
/// <summary>
/// Generate the active configuration string for a given project guid
/// </summary>
string GetProjectActiveConfigurations(string projectGuid) { return string.Format( m_SolutionProjectConfigurationTemplate, projectGuid); }
string EscapedRelativePathFor(string file) { var projectDir = ProjectDirectory.Replace('/', '\\'); file = file.Replace('/', '\\'); var path = SkipPathPrefix(file, projectDir);
var packageInfo = m_AssemblyNameProvider.FindForAssetPath(path.Replace('\\', '/')); if (packageInfo != null) { // We have to normalize the path, because the PackageManagerRemapper assumes
// dir seperators will be os specific.
var absolutePath = Path.GetFullPath(NormalizePath(path)).Replace('/', '\\'); path = SkipPathPrefix(absolutePath, projectDir); }
return SecurityElement.Escape(path); }
static string SkipPathPrefix(string path, string prefix) { if (path.StartsWith($@"{prefix}\")) return path.Substring(prefix.Length + 1); return path; }
static string NormalizePath(string path) { if (Path.DirectorySeparatorChar == '\\') return path.Replace('/', Path.DirectorySeparatorChar); return path.Replace('\\', Path.DirectorySeparatorChar); }
string ProjectGuid(string assembly) { return m_GUIDProvider.ProjectGuid(m_ProjectName, assembly); }
string SolutionGuid(Assembly assembly) { return m_GUIDProvider.SolutionGuid(m_ProjectName, GetExtensionOfSourceFiles(assembly.sourceFiles)); }
static string ProjectFooter() { return GetProjectFooterTemplate(); }
static string GetProjectExtension() { return ".csproj"; }
void WriteVSCodeSettingsFiles() { var vsCodeDirectory = Path.Combine(ProjectDirectory, ".vscode");
if (!m_FileIOProvider.Exists(vsCodeDirectory)) m_FileIOProvider.CreateDirectory(vsCodeDirectory);
var vsCodeSettingsJson = Path.Combine(vsCodeDirectory, "settings.json");
if (!m_FileIOProvider.Exists(vsCodeSettingsJson)) m_FileIOProvider.WriteAllText(vsCodeSettingsJson, k_SettingsJson); } }
public static class SolutionGuidGenerator { static MD5 mD5 = MD5CryptoServiceProvider.Create();
public static string GuidForProject(string projectName) { return ComputeGuidHashFor(projectName + "salt"); }
public static string GuidForSolution(string projectName, string sourceFileExtension) { if (sourceFileExtension.ToLower() == "cs")
// GUID for a C# class library: http://www.codeproject.com/Reference/720512/List-of-Visual-Studio-Project-Type-GUIDs
return "FAE04EC0-301F-11D3-BF4B-00C04F79EFBC";
return ComputeGuidHashFor(projectName); }
static string ComputeGuidHashFor(string input) { var hash = mD5.ComputeHash(Encoding.Default.GetBytes(input)); return new Guid(hash).ToString(); } }}
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