# Quality Report `ARSubsystems` is a support package (does not appear in the package manager UI) that cannot be manually tested in isolation. The following QA report describes the end-to-end testing done for `ARCore XR Plugin` which has a dependency `ARSubsystems`. ## Version tested: [*ARSubsystems 2.0.0*] ## QA Owner: [*Dianna Ireland*] ## UX Owner: [*Sean Low*] ## Test strategy * [ARFoundation testrail](https://qatestrail.hq.unity3d.com/index.php?/suites/view/2755&group_by=cases:section_id&group_order=asc) * [Tests compelted in Google Doc](https://docs.google.com/document/d/1kblEP6o9gpZ3b5nk7HpZ55G3aJSGzyJhETf_tJec36Q/edit) * [Jenkins Automation](http://xrtest.hq.unity3d.com:8080/job/Test_Jobs/job/2019.1/job/2019.1-Win2-Run_All_XR_Functional_Tests/) - Only confirms activating ARCore does not result in failures. ## Package Status Use this section to describe: * Test Suite scenes confirming basical functionality. * ✅ Simple AR - Scene rendered asset tracked accurately on plane. * ✅ Motion Tracking - Tracks position trail as expected. * ✅ Camera to Meshed background switching - Camera switches between rendered background and camera background, keeping assets accurately in place. * ✅ Plane Detection - Able to track vertical and horizonal planes. * ✅ ARParticles - Particles fall from correct position and orient correctly when rotating camera. * ✅ Navigational Meshing - User is able to trace planes and use simple plane asset to recoginize where it is able to travel. * ✅ Anchor Testing - User can place Pose and Plane anchors on planes. * ✅ AR Video Player - Video is rendered correctly inside of a plane created by user. ARFoundation with ARsubsystems is stable and all test scenes worked as expected.