using System;
using System.Runtime.InteropServices;
using UnityEngine;
namespace UnityEngine.XR.ARSubsystems
{
///
/// Parameters of the Unity Camera that may be necessary/useful to the provider.
///
[StructLayout(LayoutKind.Sequential)]
public struct XRCameraParams : IEquatable
{
///
/// Distance from the camera to the near plane.
///
///
/// Distance from the camera to the near plane.
///
public float zNear
{
get { return m_ZNear; }
set { m_ZNear = value; }
}
float m_ZNear;
///
/// Distance from the camera to the far plane.
///
///
/// Distance from the camera to the far plane.
///
public float zFar
{
get { return m_ZFar; }
set { m_ZFar = value; }
}
float m_ZFar;
///
/// Width, in pixels, of the screen resolution.
///
///
/// Width, in pixels, of the screen resolution.
///
public float screenWidth
{
get { return m_ScreenWidth; }
set { m_ScreenWidth = value; }
}
float m_ScreenWidth;
///
/// Height, in pixels, of the screen resolution.
///
///
/// Height, in pixels, of the screen resolution.
///
public float screenHeight
{
get { return m_ScreenHeight; }
set { m_ScreenHeight = value; }
}
float m_ScreenHeight;
///
/// The orientation of the screen.
///
///
/// The orientation of the screen.
///
public ScreenOrientation screenOrientation
{
get { return m_ScreenOrientation; }
set { m_ScreenOrientation = value; }
}
ScreenOrientation m_ScreenOrientation;
public bool Equals(XRCameraParams other)
{
return (m_ZNear.Equals(other.m_ZNear) && m_ZFar.Equals(other.m_ZFar)
&& m_ScreenWidth.Equals(other.m_ScreenWidth) && m_ScreenHeight.Equals(other.m_ScreenHeight)
&& m_ScreenOrientation.Equals(other.m_ScreenOrientation));
}
public override bool Equals(System.Object obj)
{
return ((obj is XRCameraParams) && Equals((XRCameraParams)obj));
}
public static bool operator ==(XRCameraParams lhs, XRCameraParams rhs)
{
return lhs.Equals(rhs);
}
public static bool operator !=(XRCameraParams lhs, XRCameraParams rhs)
{
return !lhs.Equals(rhs);
}
public override int GetHashCode()
{
int hashCode = 486187739;
unchecked
{
hashCode = (hashCode * 486187739) + m_ZNear.GetHashCode();
hashCode = (hashCode * 486187739) + m_ZFar.GetHashCode();
hashCode = (hashCode * 486187739) + m_ScreenWidth.GetHashCode();
hashCode = (hashCode * 486187739) + m_ScreenHeight.GetHashCode();
hashCode = (hashCode * 486187739) + ((int)m_ScreenOrientation).GetHashCode();
}
return hashCode;
}
public override string ToString()
{
return string.Format("zNear:{0} zFar:{1} screen:{2}x{3}({4})", m_ZNear.ToString("0.000"),
m_ZFar.ToString("0.000"), m_ScreenWidth.ToString(), m_ScreenHeight.ToString(),
m_ScreenOrientation.ToString());
}
}
}