using System.Collections; using System.Collections.Generic; using UnityEngine; public class MoveTest : MonoBehaviour { private void Start() { // InvokeRepeating("Cube", 0.0f, 1.0f); } public void Stop() { this.gameObject.SetActive(false); } public void Start1() { this.gameObject.SetActive(true); } // Update is called once per frame /*void Cube() { //this.gameObject.SetActive(!gameObject.activeSelf); }*/ }