using System.Collections; using System.Collections.Generic; using UnityEngine; public class Movement : MonoBehaviour { public float speed = 4; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { float h = Input.GetAxisRaw("Horizontal"); float v = Input.GetAxisRaw("Vertical"); gameObject.transform.position = new Vector3(transform.position.x + (h * speed), 0f, transform.position.z + (v * speed)); } }