using System;
using System.Collections.Generic;
using UnityEngine.XR.ARSubsystems;
namespace UnityEngine.XR.ARFoundation
{
///
/// A manager for s. Creates, updates, and removes
/// GameObjects in response to other users in a multi-user collaborative session.
///
[DefaultExecutionOrder(ARUpdateOrder.k_ParticipantManager)]
[DisallowMultipleComponent]
[RequireComponent(typeof(ARSessionOrigin))]
[HelpURL("https://docs.unity3d.com/Packages/com.unity.xr.arfoundation@3.0/api/UnityEngine.XR.ARFoundation.ARParticipantManager.html")]
public sealed class ARParticipantManager : ARTrackableManager<
XRParticipantSubsystem,
XRParticipantSubsystemDescriptor,
XRParticipant,
ARParticipant>
{
[SerializeField]
[Tooltip("(Optional) Instantiates this prefab for each participant.")]
GameObject m_ParticipantPrefab;
///
/// (Optional) Instantiates this prefab for each participant. If null, an empty GameObject
/// with a component is instantiated instead.
///
public GameObject participantPrefab
{
get { return m_ParticipantPrefab; }
set { m_ParticipantPrefab = value; }
}
///
/// Invoked when participants have changed (been added, updated, or removed).
///
public event Action participantsChanged;
///
/// Attempt to retrieve an existing by .
///
/// The of the participant to retrieve.
/// The with , or null if it does not exist.
public ARParticipant GetParticipant(TrackableId trackableId)
{
if (m_Trackables.TryGetValue(trackableId, out ARParticipant participant))
return participant;
return null;
}
protected override GameObject GetPrefab()
{
return m_ParticipantPrefab;
}
protected override void OnTrackablesChanged(
List added,
List updated,
List removed)
{
if (participantsChanged != null)
{
participantsChanged(
new ARParticipantsChangedEventArgs(
added,
updated,
removed));
}
}
///
/// The name to be used for the GameObject whenever a new participant is detected.
///
protected override string gameObjectName
{
get { return "ARParticipant"; }
}
}
}