SW 중심대학 OSS GIT 서버 박건태, 이승준, 고기완, 이준호 새로운 배포
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GPS : MonoBehaviour
{
public static GPS Instance { set; get; }
public float latitude; //위도
public float longitude; //경도
// Start is called before the first frame update
void Start()
{
Instance = this;
DontDestroyOnLoad(gameObject);
StartCoroutine(StartLocationService());
}
private IEnumerator StartLocationService()
{
if (!Input.location.isEnabledByUser)
{
Debug.Log("GPS없다");
yield break;
}
Input.location.Start();
int maxWait = 20;
while(Input.location.status==LocationServiceStatus.Initializing && maxWait > 0)
{
yield return new WaitForSeconds(1);
maxWait--;
}
if(maxWait <= 0)
{
Debug.Log("없음");
yield break;
}
if(Input.location.status == LocationServiceStatus.Failed)
{
Debug.Log("Unable to determin device location");
yield break;
}
latitude = Input.location.lastData.latitude;
longitude = Input.location.lastData.longitude;
yield break;
}
// Update is called once per frame
}