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14 lines
329 B
14 lines
329 B
using System;
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namespace UnityEditor.Timeline
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{
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[AttributeUsage(AttributeTargets.Class)]
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class ActiveInModeAttribute : Attribute
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{
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public TimelineModes modes { get; private set; }
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public ActiveInModeAttribute(TimelineModes timelineModes)
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{
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modes = timelineModes;
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}
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}
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}
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