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14 lines
309 B
14 lines
309 B
using System.Runtime.InteropServices;
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namespace UnityEngine.XR.ARCore
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{
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internal static class ArPrestoApi
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{
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#if UNITY_ANDROID && !UNITY_EDITOR
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[DllImport("UnityARCore")]
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public static extern void ArPresto_update();
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#else
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public static void ArPresto_update() {}
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#endif
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}
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}
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