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using System;
using UnityEngine.XR.ARSubsystems;
namespace UnityEngine.XR.ARFoundation
{
/// <summary>
/// Represents the result of a raycast intersection with a trackable.
/// </summary>
public struct ARRaycastHit : IEquatable<ARRaycastHit>, IComparable<ARRaycastHit>
{
/// <summary>
/// Constructor invoked by the <see cref="ARSessionOrigin.Raycast"/> methods.
/// </summary>
/// <param name="hit">Session-relative raycast hit data.</param>
/// <param name="distance">The distance, in Unity world space, of the hit.</param>
/// <param name="transform">The <c>Transform</c> that transforms from session space to world space.</param>
public ARRaycastHit(XRRaycastHit hit, float distance, Transform transform)
{
if (transform == null)
throw new ArgumentNullException("transform");
m_Hit = hit;
this.distance = distance;
m_Transform = transform;
}
/// <summary>
/// The distance, in Unity world space, from the ray origin to the intersection point.
/// </summary>
public float distance { get; private set; }
/// <summary>
/// The type of trackable hit by the raycast.
/// </summary>
public TrackableType hitType
{
get { return m_Hit.hitType; }
}
/// <summary>
/// The <c>Pose</c>, in Unity world space, of the intersection point.
/// </summary>
public Pose pose
{
get { return m_Transform.TransformPose(sessionRelativePose); }
}
/// <summary>
/// The session-unique identifier for the trackable that was hit.
/// </summary>
public TrackableId trackableId
{
get { return m_Hit.trackableId; }
}
/// <summary>
/// The <c>Pose</c>, in local (session) space, of the intersection point.
/// </summary>
public Pose sessionRelativePose
{
get { return m_Hit.pose; }
}
/// <summary>
/// The distance, in local (session) space, from the ray origin to the intersection point.
/// </summary>
public float sessionRelativeDistance
{
get { return m_Hit.distance; }
}
public override int GetHashCode()
{
unchecked
{
var hash = m_Hit.GetHashCode();
hash = hash * 486187739 + distance.GetHashCode();
hash = hash * 486187739 + (m_Transform == null ? 0 : m_Transform.GetHashCode());
return hash;
}
}
public override bool Equals(object obj)
{
if (!(obj is ARRaycastHit))
return false;
return Equals((ARRaycastHit)obj);
}
public bool Equals(ARRaycastHit other)
{
return
(m_Hit.Equals(other.m_Hit)) &&
(distance.Equals(other.distance)) &&
(m_Transform.Equals(other.m_Transform));
}
public static bool operator ==(ARRaycastHit lhs, ARRaycastHit rhs)
{
return lhs.Equals(rhs);
}
public static bool operator !=(ARRaycastHit lhs, ARRaycastHit rhs)
{
return !lhs.Equals(rhs);
}
public int CompareTo(ARRaycastHit other)
{
return m_Hit.distance.CompareTo(other.m_Hit.distance);
}
XRRaycastHit m_Hit;
Transform m_Transform;
}
}