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using System;
using Unity.Collections;
using Unity.Collections.LowLevel.Unsafe;
namespace UnityEngine.XR.ARKit
{
/// <summary>
/// Use this to construct an <see cref="ARCollaborationData"/> incrementally from serialized bytes.
/// </summary>
/// <remarks>
/// This struct may be useful if you receive data through a stream. If you already have all
/// the bytes, use a <see cref="ARCollaborationData"/> constructor instead.
/// This struct represents a native resource and must be explicitly disposed when no longer needed.
/// While this struct is not thread safe, you may construct, Dispose, and Append from any thread.
/// </remarks>
public struct ARCollaborationDataBuilder : IDisposable, IEquatable<ARCollaborationDataBuilder>
{
/// <summary>
/// Whether the <see cref="ARCollaborationDataBuilder"/> has allocated any data. If <c>true</c>,
/// this struct must be disposed to avoid leaking native resources. If <c>false</c>, this struct
/// either never allocated memory
/// (with <see cref="Append(byte[], int)"/> or <see cref="Append(NativeArray{byte}, int)"/>)
/// or it has already been <see cref="Dispose"/>d.
/// </summary>
public bool hasData => m_NSMutableData.created;
/// <summary>
/// The number of bytes owned by this struct.
/// </summary>
/// <seealso cref="Append(byte[])"/>
/// <seealso cref="Append(byte[], int)"/>
/// <seealso cref="Append(NativeSlice{byte}, int)"/>.
public int length => m_NSMutableData.created ? m_NSMutableData.length : 0;
/// <summary>
/// Converts the bytes accumulated through calls to Append to an <see cref="ARCollaborationData"/>.
/// </summary>
/// <exception cref="System.NotSupportedException">Thrown if <see cref="ARCollaborationData"/> is not supported.
/// Check for support with <see cref="ARKitSessionSubsystem.supportsCollaboration"/>.</exception>
/// <exception cref="System.InvalidOperationException">Thrown if <see cref="hasData"/> is false.</exception>
public ARCollaborationData ToCollaborationData()
{
if (!ARKitSessionSubsystem.supportsCollaboration)
throw new NotSupportedException("ARCollaborationData is not supported by this version of iOS.");
if (!hasData)
throw new InvalidOperationException("No data to convert to ARCollaborationData.");
return new ARCollaborationData(m_NSMutableData.ToNSData());
}
/// <summary>
/// Appends <paramref name="size"/> <c>byte</c>s of the array <paramref name="buffer"/> to an existing array of bytes.
/// </summary>
/// <param name="buffer">A buffer containing <c>byte</c>s to append.</param>
/// <param name="offset">The offset within <paramref name="buffer"/> to start appending bytes to the internal array.</param>
/// <param name="size">The number of bytes from <paramref name="buffer"/> to append. Must be less than <c><paramref name="bytes"/>.Length + <paramref name="offset"/>></c>.</param>
/// <exception cref="System.ArgumentNullException">Thrown if <paramref name="buffer"/> is <c>null</c>.</exception>
/// <exception cref="System.ArgumentOutOfRangeException">Thrown if <paramref name="size"/> is less than zero.</exception>
/// <exception cref="System.ArgumentOutOfRangeException">Thrown if <paramref name="offset"/> is less than zero.</exception>
/// <exception cref="System.InvalidOperationException">Thrown if <paramref name="size"/> is less than zero or greater than the length of <paramref name="buffer"/>.</exception>
public unsafe void Append(byte[] buffer, int offset, int size)
{
if (buffer == null)
throw new ArgumentNullException(nameof(buffer));
if (size < 0)
throw new ArgumentOutOfRangeException(nameof(size), size, $"'{nameof(size)}' must be greater than or equal to zero.");
if (offset < 0)
throw new ArgumentOutOfRangeException(nameof(offset), offset, $"'{nameof(offset)}' must be greater than or equal to zero.");
if (buffer.Length < size + offset)
throw new InvalidOperationException($"Reading {size} bytes starting at offset {offset} would write past the end of '{nameof(buffer)}' (buffer length = {buffer.Length}).");
fixed (byte* ptr = &buffer[offset])
{
AppendUnchecked(ptr, size);
}
}
/// <summary>
/// Appends all <c>byte</c>s of the array <paramref name="buffer"/> to an existing array of bytes.
/// </summary>
/// <param name="buffer">A buffer containing <c>byte</c>s to append.</param>
/// <exception cref="System.ArgumentNullException">Thrown if <paramref name="buffer"/> is <c>null</c>.</exception>
public unsafe void Append(byte[] buffer)
{
if (buffer == null)
throw new ArgumentNullException(nameof(buffer));
fixed (byte* ptr = buffer)
{
AppendUnchecked(ptr, buffer.Length);
}
}
/// <summary>
/// Appends <paramref name="bytes"/> to an existing array of bytes.
/// </summary>
/// <param name="bytes">An array of bytes to append to the existing data.</param>
/// <exception cref="System.ArgumentException">Thrown if <paramref name="bytes"/> does not reference valid data.</exception>
public unsafe void Append(NativeSlice<byte> bytes)
{
void* ptr = bytes.GetUnsafePtr();
if (ptr == null)
throw new ArgumentException("Invalid NativeSlice", nameof(bytes));
AppendUnchecked(ptr, bytes.Length);
}
/// <summary>
/// Releases the native resource.
/// </summary>
public void Dispose() => m_NSMutableData.Dispose();
/// <summary>
/// Appends data to the underlying NSMutableData array.
/// </summary>
/// <param name="bytes">A pointer to an array of bytes to append to the existing data.</param>
/// <param name="size">The number of bytes pointed to by <paramref name="bytes"/>.</param>
unsafe void AppendUnchecked(void* bytes, int size)
{
if (m_NSMutableData.created)
{
m_NSMutableData.Append(bytes, size);
}
else
{
m_NSMutableData = new NSMutableData(bytes, size);
}
}
/// <summary>
/// Computes a hash code suitable for use in a <c>Dictionary</c> or <c>HashSet</c>.
/// </summary>
/// <returns>A hash code suitable for use in a <c>Dictionary</c> or <c>HashSet</c>.</returns>
public override int GetHashCode() => m_NSMutableData.GetHashCode();
/// <summary>
/// IEquatable interface. Compares for equality.
/// </summary>
/// <param name="obj">The object to compare for equality.</param>
/// <returns><c>true</c> if <paramref name="obj"/> is of type <see cref="ARCollaborationDataBuilder"/> and compares equal with <see cref="Equals(ARCollaborationDataBuilder)"/>.</returns>
public override bool Equals(object obj) => (obj is ARCollaborationDataBuilder) && Equals((ARCollaborationDataBuilder)obj);
/// <summary>
/// IEquatable interface. Compares for equality.
/// </summary>
/// <param name="other">The <see cref="ARCollaborationDataBuilder"/> to compare against.</param>
/// <returns><c>true</c> if all fields of this <see cref="ARCollaborationDataBuilder"/> compare equal to <paramref name="other"/>.</returns>
public bool Equals(ARCollaborationDataBuilder other) => m_NSMutableData.Equals(other.m_NSMutableData);
/// <summary>
/// Compares for equality. Same as <see cref="Equals(ARCollaborationDataBuilder)"/>.
/// </summary>
/// <param name="lhs">The left-hand side of the comparison.</param>
/// <param name="rhs">The right-hand side of the comparison.</param>
/// <returns><c>true</c> if all fields of this <see cref="ARCollaborationDataBuilder"/> compare equal to <paramref name="other"/>.</returns>
public static bool operator ==(ARCollaborationDataBuilder lhs, ARCollaborationDataBuilder rhs) => lhs.Equals(rhs);
/// <summary>
/// Compares for inequality. Same as <c>!</c><see cref="Equals(ARCollaborationDataBuilder)"/>.
/// </summary>
/// <param name="lhs">The left-hand side of the comparison.</param>
/// <param name="rhs">The right-hand side of the comparison.</param>
/// <returns><c>true</c> if any of the fields of this <see cref="ARCollaborationDataBuilder"/> are not equal to <paramref name="other"/>.</returns>
public static bool operator !=(ARCollaborationDataBuilder lhs, ARCollaborationDataBuilder rhs) => !lhs.Equals(rhs);
internal NSMutableData m_NSMutableData;
}
}