SW 중심대학 OSS GIT 서버 박건태, 이승준, 고기완, 이준호 새로운 배포
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using System;
namespace UnityEngine.XR.ARSubsystems
{
/// <summary>
/// Describes transformations that may be applied to a camera image.
/// </summary>
[Flags]
public enum CameraImageTransformation
{
/// <summary>
/// No transformations will be applied. The image will match the native format.
/// </summary>
None = 0,
/// <summary>
/// Mirror the image across the X axis. This reverses the order of the horizontal rows, flipping the image
/// upside down.
/// </summary>
MirrorX = 1 << 0,
/// <summary>
/// Mirror the image across the Y axis. This reverses the pixels in each horizontal row such that the left part
/// of the image will appear on the right and vice versa.
/// </summary>
MirrorY = 1 << 1
}
}