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using System;
namespace UnityEngine.XR.ARSubsystems
{
/// <summary>
/// The descriptor of the <see cref="XRDepthSubsystem"/> that shows which depth detectiomn features are available on that XRSubsystem.
/// </summary>
/// <remarks>
/// You use the <c>Create<c> factory method along with <see cref="DepthSubsystemParams"/> struct to construct and
/// register one of these from each depth data provider.
/// </remarks>
/// <seealso cref="XRDepthSubsystem"/>
public class XRDepthSubsystemDescriptor : SubsystemDescriptor<XRDepthSubsystem>
{
/// <summary>
/// Describes the capabilities of an <see cref="XRDepthSubsystem"/>.
/// </summary>
[Flags]
public enum Capabilities
{
None = 0,
FeaturePoints = 1 << 0,
Confidence = 1 << 1,
UniqueIds = 1 << 2
}
/// <summary>
/// This struct is an initializer for the creation of a <see cref="XRDepthSubsystemDescriptor"/>.
/// </summary>
/// <remarks>
/// Depth data provider should create during <c>InitializeOnLoad<c> a descriptor using
/// the params here to specify which of the XRDepthSubsystem features it supports.
/// </remarks>
public struct Cinfo : IEquatable<Cinfo>
{
/// <summary>
/// The string identifier for a specific implementation.
/// </summary>
public string id;
/// <summary>
/// The concrete <c>Type</c> which will be instantiated if <c>Create</c> is called on this subsystem descriptor.
/// </summary>
public Type implementationType;
/// <summary>
/// Whether the subsystem supports feature points
/// </summary>
public bool supportsFeaturePoints
{
get { return (capabilities & Capabilities.FeaturePoints) != 0; }
set
{
if (value)
{
capabilities |= Capabilities.FeaturePoints;
}
else
{
capabilities &= ~Capabilities.FeaturePoints;
}
}
}
/// <summary>
/// Whether the subsystem supports per feature point confidence values.
/// </summary>
public bool supportsConfidence
{
get { return (capabilities & Capabilities.Confidence) != 0; }
set
{
if (value)
{
capabilities |= Capabilities.Confidence;
}
else
{
capabilities &= ~Capabilities.Confidence;
}
}
}
/// <summary>
/// Whether the subsystem supports per-feature point identifiers.
/// </summary>
public bool supportsUniqueIds
{
get { return (capabilities & Capabilities.UniqueIds) != 0; }
set
{
if (value)
{
capabilities |= Capabilities.UniqueIds;
}
else
{
capabilities &= ~Capabilities.UniqueIds;
}
}
}
/// <summary>
/// The capabilities of the subsystem implementation.
/// </summary>
Capabilities capabilities { get; set; }
//IEquatable boilerplate
public bool Equals(Cinfo other)
{
return capabilities == other.capabilities && id.Equals(other.id) && implementationType == other.implementationType;
}
public override bool Equals(object obj)
{
if (!(obj is Cinfo))
{
return false;
}
return Equals((Cinfo)obj);
}
public override int GetHashCode()
{
unchecked
{
var hashCode = id.GetHashCode();
hashCode = (hashCode * 486187739) + implementationType.GetHashCode();
hashCode = (hashCode * 486187739) + ((int)capabilities).GetHashCode();
return hashCode;
}
}
public static bool operator ==(Cinfo lhs, Cinfo rhs)
{
return lhs.Equals(rhs);
}
public static bool operator !=(Cinfo lhs, Cinfo rhs)
{
return !lhs.Equals(rhs);
}
}
XRDepthSubsystemDescriptor(Cinfo descriptorParams)
{
id = descriptorParams.id;
subsystemImplementationType = descriptorParams.implementationType;
supportsFeaturePoints = descriptorParams.supportsFeaturePoints;
supportsUniqueIds = descriptorParams.supportsUniqueIds;
supportsConfidence = descriptorParams.supportsConfidence;
}
/// <summary>
/// Whether the implementation supports feature points.
/// </summary>
public bool supportsFeaturePoints { get; private set; }
/// <summary>
/// Whether the implementation supports per feature point identifiers.
/// </summary>
public bool supportsUniqueIds { get; private set; }
/// <summary>
/// Whether the implementation supports per feature point confidence values.
/// </summary>
public bool supportsConfidence { get; private set; }
/// <summary>
/// Registers a subsystem implementation with the <c>SubsystemManager</c>.
/// </summary>
/// <param name="descriptorParams"></param>
public static void RegisterDescriptor(Cinfo descriptorParams)
{
var descriptor = new XRDepthSubsystemDescriptor(descriptorParams);
SubsystemRegistration.CreateDescriptor(descriptor);
}
}
}