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43 lines
1.1 KiB
43 lines
1.1 KiB
using ARLocation;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class DistanceTest : MonoBehaviour
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{
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public Text testText;
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public Text distanceText;
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// Start is called before the first frame update
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public GameObject mainOBJ;
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private void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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var dis = (mainOBJ.transform.position - this.gameObject.transform.position);
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testText.text = "Distance is :" + dis;
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if (Vector3.Distance(mainOBJ.transform.position, this.gameObject.transform.position) <= 3)
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{
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distanceText.text = "now so far" + Vector3.Distance(mainOBJ.transform.position, this.gameObject.transform.position);
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}
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else
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{
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distanceText.text = "No is not far";
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}
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/*if(Vector3.Distance(mainOBJ.transform.position,this.gameObject.transform.position) <= 3)
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{
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Debug.Log("Near by OBJ");
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}
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else
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{
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Debug.Log("So far");
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}*/
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}
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}
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