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42 lines
838 B
42 lines
838 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class Change : MonoBehaviour
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{
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public GameObject colorPa;
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public Material penColor;
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// Start is called before the first frame update
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private void Awake()
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{
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colorPa.GetComponent<GameObject>();
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void OpenButton()
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{
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colorPa.SetActive(true);
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}
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public void CloseButton()
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{
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colorPa.SetActive(false);
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}
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public void ChangeRed()
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{
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penColor.SetColor("_Color", Color.red);
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}
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public void ChangeBlue()
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{
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penColor.SetColor("_Color", Color.blue);
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}
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public void ChangeBlack()
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{
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penColor.SetColor("_Color", Color.black);
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}
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}
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