2021년 4학년 1학기 기업연계프로젝트2 컴퓨터소프트웨어공학과 <원광투어팀> 팀장 : 송유진 팀원 : 김나영, 이경희, 한유진
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

790 lines
22 KiB

5 years ago
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &202509877196106406
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 745495606903347347}
  12. - component: {fileID: 436243220387352472}
  13. m_Layer: 5
  14. m_Name: CanvasGroupIgnoreParent
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 0
  19. m_IsActive: 1
  20. --- !u!224 &745495606903347347
  21. RectTransform:
  22. m_ObjectHideFlags: 0
  23. m_CorrespondingSourceObject: {fileID: 0}
  24. m_PrefabInstance: {fileID: 0}
  25. m_PrefabAsset: {fileID: 0}
  26. m_GameObject: {fileID: 202509877196106406}
  27. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  28. m_LocalPosition: {x: 0, y: 0, z: 0}
  29. m_LocalScale: {x: 1, y: 1, z: 1}
  30. m_Children:
  31. - {fileID: 2023068544302632090}
  32. - {fileID: 4227126333623185918}
  33. m_Father: {fileID: 645032500860478886}
  34. m_RootOrder: 2
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. m_AnchorMin: {x: 1, y: 0}
  37. m_AnchorMax: {x: 1, y: 0}
  38. m_AnchoredPosition: {x: 0, y: 0}
  39. m_SizeDelta: {x: 200, y: 22}
  40. m_Pivot: {x: 1, y: 0}
  41. --- !u!225 &436243220387352472
  42. CanvasGroup:
  43. m_ObjectHideFlags: 0
  44. m_CorrespondingSourceObject: {fileID: 0}
  45. m_PrefabInstance: {fileID: 0}
  46. m_PrefabAsset: {fileID: 0}
  47. m_GameObject: {fileID: 202509877196106406}
  48. m_Enabled: 1
  49. m_Alpha: 1
  50. m_Interactable: 0
  51. m_BlocksRaycasts: 0
  52. m_IgnoreParentGroups: 1
  53. --- !u!1 &645032499974091305
  54. GameObject:
  55. m_ObjectHideFlags: 0
  56. m_CorrespondingSourceObject: {fileID: 0}
  57. m_PrefabInstance: {fileID: 0}
  58. m_PrefabAsset: {fileID: 0}
  59. serializedVersion: 6
  60. m_Component:
  61. - component: {fileID: 645032499974091306}
  62. - component: {fileID: 645032499974091284}
  63. - component: {fileID: 645032499974091307}
  64. m_Layer: 5
  65. m_Name: BackgroundImage
  66. m_TagString: Untagged
  67. m_Icon: {fileID: 0}
  68. m_NavMeshLayer: 0
  69. m_StaticEditorFlags: 0
  70. m_IsActive: 1
  71. --- !u!224 &645032499974091306
  72. RectTransform:
  73. m_ObjectHideFlags: 0
  74. m_CorrespondingSourceObject: {fileID: 0}
  75. m_PrefabInstance: {fileID: 0}
  76. m_PrefabAsset: {fileID: 0}
  77. m_GameObject: {fileID: 645032499974091305}
  78. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  79. m_LocalPosition: {x: 0, y: 0, z: 0}
  80. m_LocalScale: {x: 1, y: 1, z: 1}
  81. m_Children: []
  82. m_Father: {fileID: 645032500860478886}
  83. m_RootOrder: 0
  84. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  85. m_AnchorMin: {x: 0, y: 0}
  86. m_AnchorMax: {x: 1, y: 1}
  87. m_AnchoredPosition: {x: 0, y: 0}
  88. m_SizeDelta: {x: 0, y: 0}
  89. m_Pivot: {x: 0.5, y: 0.5}
  90. --- !u!222 &645032499974091284
  91. CanvasRenderer:
  92. m_ObjectHideFlags: 0
  93. m_CorrespondingSourceObject: {fileID: 0}
  94. m_PrefabInstance: {fileID: 0}
  95. m_PrefabAsset: {fileID: 0}
  96. m_GameObject: {fileID: 645032499974091305}
  97. m_CullTransparentMesh: 0
  98. --- !u!114 &645032499974091307
  99. MonoBehaviour:
  100. m_ObjectHideFlags: 0
  101. m_CorrespondingSourceObject: {fileID: 0}
  102. m_PrefabInstance: {fileID: 0}
  103. m_PrefabAsset: {fileID: 0}
  104. m_GameObject: {fileID: 645032499974091305}
  105. m_Enabled: 1
  106. m_EditorHideFlags: 0
  107. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  108. m_Name:
  109. m_EditorClassIdentifier:
  110. m_Material: {fileID: 0}
  111. m_Color: {r: 0, g: 0, b: 0, a: 0.4}
  112. m_RaycastTarget: 1
  113. m_Maskable: 1
  114. m_OnCullStateChanged:
  115. m_PersistentCalls:
  116. m_Calls: []
  117. m_Sprite: {fileID: 0}
  118. m_Type: 0
  119. m_PreserveAspect: 0
  120. m_FillCenter: 1
  121. m_FillMethod: 4
  122. m_FillAmount: 1
  123. m_FillClockwise: 1
  124. m_FillOrigin: 0
  125. m_UseSpriteMesh: 0
  126. m_PixelsPerUnitMultiplier: 1
  127. --- !u!1 &645032500597732946
  128. GameObject:
  129. m_ObjectHideFlags: 0
  130. m_CorrespondingSourceObject: {fileID: 0}
  131. m_PrefabInstance: {fileID: 0}
  132. m_PrefabAsset: {fileID: 0}
  133. serializedVersion: 6
  134. m_Component:
  135. - component: {fileID: 645032500597732947}
  136. - component: {fileID: 645032500597732957}
  137. - component: {fileID: 645032500597732956}
  138. m_Layer: 5
  139. m_Name: FillImageAmmo
  140. m_TagString: Untagged
  141. m_Icon: {fileID: 0}
  142. m_NavMeshLayer: 0
  143. m_StaticEditorFlags: 0
  144. m_IsActive: 1
  145. --- !u!224 &645032500597732947
  146. RectTransform:
  147. m_ObjectHideFlags: 0
  148. m_CorrespondingSourceObject: {fileID: 0}
  149. m_PrefabInstance: {fileID: 0}
  150. m_PrefabAsset: {fileID: 0}
  151. m_GameObject: {fileID: 645032500597732946}
  152. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  153. m_LocalPosition: {x: 0, y: 0, z: 0}
  154. m_LocalScale: {x: 1, y: 1, z: 1}
  155. m_Children:
  156. - {fileID: 5373236238369828265}
  157. m_Father: {fileID: 645032500860478886}
  158. m_RootOrder: 1
  159. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  160. m_AnchorMin: {x: 0, y: 0}
  161. m_AnchorMax: {x: 1, y: 1}
  162. m_AnchoredPosition: {x: 0, y: 0}
  163. m_SizeDelta: {x: 0, y: 0}
  164. m_Pivot: {x: 0.5, y: 0.5}
  165. --- !u!222 &645032500597732957
  166. CanvasRenderer:
  167. m_ObjectHideFlags: 0
  168. m_CorrespondingSourceObject: {fileID: 0}
  169. m_PrefabInstance: {fileID: 0}
  170. m_PrefabAsset: {fileID: 0}
  171. m_GameObject: {fileID: 645032500597732946}
  172. m_CullTransparentMesh: 0
  173. --- !u!114 &645032500597732956
  174. MonoBehaviour:
  175. m_ObjectHideFlags: 0
  176. m_CorrespondingSourceObject: {fileID: 0}
  177. m_PrefabInstance: {fileID: 0}
  178. m_PrefabAsset: {fileID: 0}
  179. m_GameObject: {fileID: 645032500597732946}
  180. m_Enabled: 1
  181. m_EditorHideFlags: 0
  182. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  183. m_Name:
  184. m_EditorClassIdentifier:
  185. m_Material: {fileID: 0}
  186. m_Color: {r: 1, g: 1, b: 1, a: 1}
  187. m_RaycastTarget: 1
  188. m_Maskable: 1
  189. m_OnCullStateChanged:
  190. m_PersistentCalls:
  191. m_Calls: []
  192. m_Sprite: {fileID: 21300000, guid: d194854d61472d744b8684ceab84264a, type: 3}
  193. m_Type: 3
  194. m_PreserveAspect: 0
  195. m_FillCenter: 1
  196. m_FillMethod: 0
  197. m_FillAmount: 0.607
  198. m_FillClockwise: 1
  199. m_FillOrigin: 0
  200. m_UseSpriteMesh: 0
  201. m_PixelsPerUnitMultiplier: 1
  202. --- !u!1 &645032500860478885
  203. GameObject:
  204. m_ObjectHideFlags: 0
  205. m_CorrespondingSourceObject: {fileID: 0}
  206. m_PrefabInstance: {fileID: 0}
  207. m_PrefabAsset: {fileID: 0}
  208. serializedVersion: 6
  209. m_Component:
  210. - component: {fileID: 645032500860478886}
  211. - component: {fileID: 645032500860478887}
  212. - component: {fileID: 5430571882442877879}
  213. - component: {fileID: 7532722086676072699}
  214. m_Layer: 5
  215. m_Name: AmmoCounter
  216. m_TagString: Untagged
  217. m_Icon: {fileID: 0}
  218. m_NavMeshLayer: 0
  219. m_StaticEditorFlags: 0
  220. m_IsActive: 1
  221. --- !u!224 &645032500860478886
  222. RectTransform:
  223. m_ObjectHideFlags: 0
  224. m_CorrespondingSourceObject: {fileID: 0}
  225. m_PrefabInstance: {fileID: 0}
  226. m_PrefabAsset: {fileID: 0}
  227. m_GameObject: {fileID: 645032500860478885}
  228. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  229. m_LocalPosition: {x: 0, y: 0, z: 0}
  230. m_LocalScale: {x: 1, y: 1, z: 1}
  231. m_Children:
  232. - {fileID: 645032499974091306}
  233. - {fileID: 645032500597732947}
  234. - {fileID: 745495606903347347}
  235. m_Father: {fileID: 0}
  236. m_RootOrder: 0
  237. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  238. m_AnchorMin: {x: 1, y: 0}
  239. m_AnchorMax: {x: 1, y: 0}
  240. m_AnchoredPosition: {x: -5, y: 20}
  241. m_SizeDelta: {x: 153, y: 22}
  242. m_Pivot: {x: 1, y: 0.5}
  243. --- !u!225 &645032500860478887
  244. CanvasGroup:
  245. m_ObjectHideFlags: 0
  246. m_CorrespondingSourceObject: {fileID: 0}
  247. m_PrefabInstance: {fileID: 0}
  248. m_PrefabAsset: {fileID: 0}
  249. m_GameObject: {fileID: 645032500860478885}
  250. m_Enabled: 1
  251. m_Alpha: 1
  252. m_Interactable: 1
  253. m_BlocksRaycasts: 1
  254. m_IgnoreParentGroups: 0
  255. --- !u!114 &5430571882442877879
  256. MonoBehaviour:
  257. m_ObjectHideFlags: 0
  258. m_CorrespondingSourceObject: {fileID: 0}
  259. m_PrefabInstance: {fileID: 0}
  260. m_PrefabAsset: {fileID: 0}
  261. m_GameObject: {fileID: 645032500860478885}
  262. m_Enabled: 1
  263. m_EditorHideFlags: 0
  264. m_Script: {fileID: 11500000, guid: 2f55bbfc17a3a894281c47b1182205a4, type: 3}
  265. m_Name:
  266. m_EditorClassIdentifier:
  267. CanvasGroup: {fileID: 645032500860478887}
  268. WeaponImage: {fileID: 4794723336019467183}
  269. AmmoBackgroundImage: {fileID: 645032499974091307}
  270. AmmoFillImage: {fileID: 645032500597732956}
  271. WeaponIndexText: {fileID: 2904203937318842817}
  272. BulletCounter: {fileID: 4207974738239575175}
  273. UnselectedOpacity: 0.5
  274. UnselectedScale: {x: 0.75, y: 0.75, z: 0.75}
  275. ControlKeysRoot: {fileID: 7122369425202034215}
  276. FillBarColorChange: {fileID: 7532722086676072699}
  277. AmmoFillMovementSharpness: 20
  278. --- !u!114 &7532722086676072699
  279. MonoBehaviour:
  280. m_ObjectHideFlags: 0
  281. m_CorrespondingSourceObject: {fileID: 0}
  282. m_PrefabInstance: {fileID: 0}
  283. m_PrefabAsset: {fileID: 0}
  284. m_GameObject: {fileID: 645032500860478885}
  285. m_Enabled: 1
  286. m_EditorHideFlags: 0
  287. m_Script: {fileID: 11500000, guid: 0198f43c5a6fcac45a5ddbcb630835a0, type: 3}
  288. m_Name:
  289. m_EditorClassIdentifier:
  290. ForegroundImage: {fileID: 645032500597732956}
  291. DefaultForegroundColor: {r: 1, g: 1, b: 1, a: 1}
  292. FlashForegroundColorFull: {r: 0, g: 0, b: 0, a: 1}
  293. BackgroundImage: {fileID: 645032499974091307}
  294. DefaultBackgroundColor: {r: 0, g: 0, b: 0, a: 0.4392157}
  295. FlashBackgroundColorEmpty: {r: 1, g: 0, b: 0, a: 0.43137255}
  296. FullValue: 1
  297. EmptyValue: 0
  298. ColorChangeSharpness: 5
  299. --- !u!1 &1644869328222790790
  300. GameObject:
  301. m_ObjectHideFlags: 0
  302. m_CorrespondingSourceObject: {fileID: 0}
  303. m_PrefabInstance: {fileID: 0}
  304. m_PrefabAsset: {fileID: 0}
  305. serializedVersion: 6
  306. m_Component:
  307. - component: {fileID: 1459493338796339209}
  308. - component: {fileID: 8081195673509311920}
  309. - component: {fileID: 4207974738239575175}
  310. m_Layer: 5
  311. m_Name: Text (TMP)
  312. m_TagString: Untagged
  313. m_Icon: {fileID: 0}
  314. m_NavMeshLayer: 0
  315. m_StaticEditorFlags: 0
  316. m_IsActive: 1
  317. --- !u!224 &1459493338796339209
  318. RectTransform:
  319. m_ObjectHideFlags: 0
  320. m_CorrespondingSourceObject: {fileID: 0}
  321. m_PrefabInstance: {fileID: 0}
  322. m_PrefabAsset: {fileID: 0}
  323. m_GameObject: {fileID: 1644869328222790790}
  324. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  325. m_LocalPosition: {x: 0, y: 0, z: 0}
  326. m_LocalScale: {x: 1, y: 1, z: 1}
  327. m_Children: []
  328. m_Father: {fileID: 5373236238369828265}
  329. m_RootOrder: 0
  330. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  331. m_AnchorMin: {x: 0.5, y: 0.5}
  332. m_AnchorMax: {x: 0.5, y: 0.5}
  333. m_AnchoredPosition: {x: 0, y: 0}
  334. m_SizeDelta: {x: 20, y: 20}
  335. m_Pivot: {x: 0.5, y: 0.5}
  336. --- !u!222 &8081195673509311920
  337. CanvasRenderer:
  338. m_ObjectHideFlags: 0
  339. m_CorrespondingSourceObject: {fileID: 0}
  340. m_PrefabInstance: {fileID: 0}
  341. m_PrefabAsset: {fileID: 0}
  342. m_GameObject: {fileID: 1644869328222790790}
  343. m_CullTransparentMesh: 0
  344. --- !u!114 &4207974738239575175
  345. MonoBehaviour:
  346. m_ObjectHideFlags: 0
  347. m_CorrespondingSourceObject: {fileID: 0}
  348. m_PrefabInstance: {fileID: 0}
  349. m_PrefabAsset: {fileID: 0}
  350. m_GameObject: {fileID: 1644869328222790790}
  351. m_Enabled: 1
  352. m_EditorHideFlags: 0
  353. m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
  354. m_Name:
  355. m_EditorClassIdentifier:
  356. m_Material: {fileID: 0}
  357. m_Color: {r: 1, g: 1, b: 1, a: 1}
  358. m_RaycastTarget: 1
  359. m_Maskable: 1
  360. m_OnCullStateChanged:
  361. m_PersistentCalls:
  362. m_Calls: []
  363. m_text: 0
  364. m_isRightToLeft: 0
  365. m_fontAsset: {fileID: 11400000, guid: 75063828274bdb145a55f6dd2f22e8b2, type: 2}
  366. m_sharedMaterial: {fileID: 21098970014090698, guid: 75063828274bdb145a55f6dd2f22e8b2,
  367. type: 2}
  368. m_fontSharedMaterials: []
  369. m_fontMaterial: {fileID: 0}
  370. m_fontMaterials: []
  371. m_fontColor32:
  372. serializedVersion: 2
  373. rgba: 4294967295
  374. m_fontColor: {r: 1, g: 1, b: 1, a: 1}
  375. m_enableVertexGradient: 0
  376. m_colorMode: 3
  377. m_fontColorGradient:
  378. topLeft: {r: 1, g: 1, b: 1, a: 1}
  379. topRight: {r: 1, g: 1, b: 1, a: 1}
  380. bottomLeft: {r: 1, g: 1, b: 1, a: 1}
  381. bottomRight: {r: 1, g: 1, b: 1, a: 1}
  382. m_fontColorGradientPreset: {fileID: 0}
  383. m_spriteAsset: {fileID: 0}
  384. m_tintAllSprites: 0
  385. m_StyleSheet: {fileID: 0}
  386. m_TextStyleHashCode: -1183493901
  387. m_overrideHtmlColors: 0
  388. m_faceColor:
  389. serializedVersion: 2
  390. rgba: 4294967295
  391. m_fontSize: 10
  392. m_fontSizeBase: 10
  393. m_fontWeight: 400
  394. m_enableAutoSizing: 0
  395. m_fontSizeMin: 5
  396. m_fontSizeMax: 72
  397. m_fontStyle: 0
  398. m_HorizontalAlignment: 2
  399. m_VerticalAlignment: 512
  400. m_textAlignment: 65535
  401. m_characterSpacing: 0
  402. m_wordSpacing: 0
  403. m_lineSpacing: 0
  404. m_lineSpacingMax: 0
  405. m_paragraphSpacing: 0
  406. m_charWidthMaxAdj: 0
  407. m_enableWordWrapping: 1
  408. m_wordWrappingRatios: 0.4
  409. m_overflowMode: 0
  410. m_linkedTextComponent: {fileID: 0}
  411. parentLinkedComponent: {fileID: 0}
  412. m_enableKerning: 1
  413. m_enableExtraPadding: 0
  414. checkPaddingRequired: 0
  415. m_isRichText: 1
  416. m_parseCtrlCharacters: 1
  417. m_isOrthographic: 1
  418. m_isCullingEnabled: 0
  419. m_horizontalMapping: 0
  420. m_verticalMapping: 0
  421. m_uvLineOffset: 0
  422. m_geometrySortingOrder: 0
  423. m_IsTextObjectScaleStatic: 0
  424. m_VertexBufferAutoSizeReduction: 1
  425. m_useMaxVisibleDescender: 1
  426. m_pageToDisplay: 1
  427. m_margin: {x: 0, y: 0, z: 0, w: 0}
  428. m_isUsingLegacyAnimationComponent: 0
  429. m_isVolumetricText: 0
  430. m_hasFontAssetChanged: 0
  431. m_baseMaterial: {fileID: 0}
  432. m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
  433. --- !u!1 &3204301086822287671
  434. GameObject:
  435. m_ObjectHideFlags: 0
  436. m_CorrespondingSourceObject: {fileID: 0}
  437. m_PrefabInstance: {fileID: 0}
  438. m_PrefabAsset: {fileID: 0}
  439. serializedVersion: 6
  440. m_Component:
  441. - component: {fileID: 4707893864931755622}
  442. - component: {fileID: 4660464493637344144}
  443. - component: {fileID: 2904203937318842817}
  444. m_Layer: 5
  445. m_Name: Text (TMP)
  446. m_TagString: Untagged
  447. m_Icon: {fileID: 0}
  448. m_NavMeshLayer: 0
  449. m_StaticEditorFlags: 0
  450. m_IsActive: 1
  451. --- !u!224 &4707893864931755622
  452. RectTransform:
  453. m_ObjectHideFlags: 0
  454. m_CorrespondingSourceObject: {fileID: 0}
  455. m_PrefabInstance: {fileID: 0}
  456. m_PrefabAsset: {fileID: 0}
  457. m_GameObject: {fileID: 3204301086822287671}
  458. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  459. m_LocalPosition: {x: 0, y: 0, z: 0}
  460. m_LocalScale: {x: 1, y: 1, z: 1}
  461. m_Children: []
  462. m_Father: {fileID: 4227126333623185918}
  463. m_RootOrder: 0
  464. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  465. m_AnchorMin: {x: 0.5, y: 0.5}
  466. m_AnchorMax: {x: 0.5, y: 0.5}
  467. m_AnchoredPosition: {x: 0, y: 0}
  468. m_SizeDelta: {x: 20, y: 20}
  469. m_Pivot: {x: 0.5, y: 0.5}
  470. --- !u!222 &4660464493637344144
  471. CanvasRenderer:
  472. m_ObjectHideFlags: 0
  473. m_CorrespondingSourceObject: {fileID: 0}
  474. m_PrefabInstance: {fileID: 0}
  475. m_PrefabAsset: {fileID: 0}
  476. m_GameObject: {fileID: 3204301086822287671}
  477. m_CullTransparentMesh: 0
  478. --- !u!114 &2904203937318842817
  479. MonoBehaviour:
  480. m_ObjectHideFlags: 0
  481. m_CorrespondingSourceObject: {fileID: 0}
  482. m_PrefabInstance: {fileID: 0}
  483. m_PrefabAsset: {fileID: 0}
  484. m_GameObject: {fileID: 3204301086822287671}
  485. m_Enabled: 1
  486. m_EditorHideFlags: 0
  487. m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
  488. m_Name:
  489. m_EditorClassIdentifier:
  490. m_Material: {fileID: 0}
  491. m_Color: {r: 1, g: 1, b: 1, a: 1}
  492. m_RaycastTarget: 1
  493. m_Maskable: 1
  494. m_OnCullStateChanged:
  495. m_PersistentCalls:
  496. m_Calls: []
  497. m_text: 0
  498. m_isRightToLeft: 0
  499. m_fontAsset: {fileID: 11400000, guid: 75063828274bdb145a55f6dd2f22e8b2, type: 2}
  500. m_sharedMaterial: {fileID: 21098970014090698, guid: 75063828274bdb145a55f6dd2f22e8b2,
  501. type: 2}
  502. m_fontSharedMaterials: []
  503. m_fontMaterial: {fileID: 0}
  504. m_fontMaterials: []
  505. m_fontColor32:
  506. serializedVersion: 2
  507. rgba: 4294967295
  508. m_fontColor: {r: 1, g: 1, b: 1, a: 1}
  509. m_enableVertexGradient: 0
  510. m_colorMode: 3
  511. m_fontColorGradient:
  512. topLeft: {r: 1, g: 1, b: 1, a: 1}
  513. topRight: {r: 1, g: 1, b: 1, a: 1}
  514. bottomLeft: {r: 1, g: 1, b: 1, a: 1}
  515. bottomRight: {r: 1, g: 1, b: 1, a: 1}
  516. m_fontColorGradientPreset: {fileID: 0}
  517. m_spriteAsset: {fileID: 0}
  518. m_tintAllSprites: 0
  519. m_StyleSheet: {fileID: 0}
  520. m_TextStyleHashCode: -1183493901
  521. m_overrideHtmlColors: 0
  522. m_faceColor:
  523. serializedVersion: 2
  524. rgba: 4294967295
  525. m_fontSize: 10
  526. m_fontSizeBase: 10
  527. m_fontWeight: 400
  528. m_enableAutoSizing: 0
  529. m_fontSizeMin: 5
  530. m_fontSizeMax: 72
  531. m_fontStyle: 0
  532. m_HorizontalAlignment: 2
  533. m_VerticalAlignment: 512
  534. m_textAlignment: 65535
  535. m_characterSpacing: 0
  536. m_wordSpacing: 0
  537. m_lineSpacing: 0
  538. m_lineSpacingMax: 0
  539. m_paragraphSpacing: 0
  540. m_charWidthMaxAdj: 0
  541. m_enableWordWrapping: 1
  542. m_wordWrappingRatios: 0.4
  543. m_overflowMode: 0
  544. m_linkedTextComponent: {fileID: 0}
  545. parentLinkedComponent: {fileID: 0}
  546. m_enableKerning: 1
  547. m_enableExtraPadding: 0
  548. checkPaddingRequired: 0
  549. m_isRichText: 1
  550. m_parseCtrlCharacters: 1
  551. m_isOrthographic: 1
  552. m_isCullingEnabled: 0
  553. m_horizontalMapping: 0
  554. m_verticalMapping: 0
  555. m_uvLineOffset: 0
  556. m_geometrySortingOrder: 0
  557. m_IsTextObjectScaleStatic: 0
  558. m_VertexBufferAutoSizeReduction: 1
  559. m_useMaxVisibleDescender: 1
  560. m_pageToDisplay: 1
  561. m_margin: {x: 0, y: 0, z: 0, w: 0}
  562. m_isUsingLegacyAnimationComponent: 0
  563. m_isVolumetricText: 0
  564. m_hasFontAssetChanged: 0
  565. m_baseMaterial: {fileID: 0}
  566. m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
  567. --- !u!1 &6730230249371715362
  568. GameObject:
  569. m_ObjectHideFlags: 0
  570. m_CorrespondingSourceObject: {fileID: 0}
  571. m_PrefabInstance: {fileID: 0}
  572. m_PrefabAsset: {fileID: 0}
  573. serializedVersion: 6
  574. m_Component:
  575. - component: {fileID: 5373236238369828265}
  576. - component: {fileID: 820611384969652525}
  577. - component: {fileID: 3826195184384549968}
  578. m_Layer: 5
  579. m_Name: Bullet Number
  580. m_TagString: Untagged
  581. m_Icon: {fileID: 0}
  582. m_NavMeshLayer: 0
  583. m_StaticEditorFlags: 0
  584. m_IsActive: 1
  585. --- !u!224 &5373236238369828265
  586. RectTransform:
  587. m_ObjectHideFlags: 0
  588. m_CorrespondingSourceObject: {fileID: 0}
  589. m_PrefabInstance: {fileID: 0}
  590. m_PrefabAsset: {fileID: 0}
  591. m_GameObject: {fileID: 6730230249371715362}
  592. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  593. m_LocalPosition: {x: 0, y: 0, z: 0}
  594. m_LocalScale: {x: 1, y: 1, z: 1}
  595. m_Children:
  596. - {fileID: 1459493338796339209}
  597. m_Father: {fileID: 645032500597732947}
  598. m_RootOrder: 0
  599. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  600. m_AnchorMin: {x: 0.5, y: 0.5}
  601. m_AnchorMax: {x: 0.5, y: 0.5}
  602. m_AnchoredPosition: {x: 0, y: 0}
  603. m_SizeDelta: {x: 20, y: 20}
  604. m_Pivot: {x: 0.5, y: 0.5}
  605. --- !u!222 &820611384969652525
  606. CanvasRenderer:
  607. m_ObjectHideFlags: 0
  608. m_CorrespondingSourceObject: {fileID: 0}
  609. m_PrefabInstance: {fileID: 0}
  610. m_PrefabAsset: {fileID: 0}
  611. m_GameObject: {fileID: 6730230249371715362}
  612. m_CullTransparentMesh: 0
  613. --- !u!114 &3826195184384549968
  614. MonoBehaviour:
  615. m_ObjectHideFlags: 0
  616. m_CorrespondingSourceObject: {fileID: 0}
  617. m_PrefabInstance: {fileID: 0}
  618. m_PrefabAsset: {fileID: 0}
  619. m_GameObject: {fileID: 6730230249371715362}
  620. m_Enabled: 1
  621. m_EditorHideFlags: 0
  622. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  623. m_Name:
  624. m_EditorClassIdentifier:
  625. m_Material: {fileID: 0}
  626. m_Color: {r: 0.1792453, g: 0.1792453, b: 0.1792453, a: 1}
  627. m_RaycastTarget: 1
  628. m_Maskable: 1
  629. m_OnCullStateChanged:
  630. m_PersistentCalls:
  631. m_Calls: []
  632. m_Sprite: {fileID: 21300000, guid: 81c448d84d41b244a91a738f53252f9b, type: 3}
  633. m_Type: 0
  634. m_PreserveAspect: 0
  635. m_FillCenter: 1
  636. m_FillMethod: 4
  637. m_FillAmount: 1
  638. m_FillClockwise: 1
  639. m_FillOrigin: 0
  640. m_UseSpriteMesh: 0
  641. m_PixelsPerUnitMultiplier: 1
  642. --- !u!1 &7122369425202034215
  643. GameObject:
  644. m_ObjectHideFlags: 0
  645. m_CorrespondingSourceObject: {fileID: 0}
  646. m_PrefabInstance: {fileID: 0}
  647. m_PrefabAsset: {fileID: 0}
  648. serializedVersion: 6
  649. m_Component:
  650. - component: {fileID: 4227126333623185918}
  651. - component: {fileID: 5705421928708982991}
  652. - component: {fileID: 1051902013667806114}
  653. m_Layer: 5
  654. m_Name: Image Number
  655. m_TagString: Untagged
  656. m_Icon: {fileID: 0}
  657. m_NavMeshLayer: 0
  658. m_StaticEditorFlags: 0
  659. m_IsActive: 1
  660. --- !u!224 &4227126333623185918
  661. RectTransform:
  662. m_ObjectHideFlags: 0
  663. m_CorrespondingSourceObject: {fileID: 0}
  664. m_PrefabInstance: {fileID: 0}
  665. m_PrefabAsset: {fileID: 0}
  666. m_GameObject: {fileID: 7122369425202034215}
  667. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  668. m_LocalPosition: {x: 0, y: 0, z: 0}
  669. m_LocalScale: {x: 1, y: 1, z: 1}
  670. m_Children:
  671. - {fileID: 4707893864931755622}
  672. m_Father: {fileID: 745495606903347347}
  673. m_RootOrder: 1
  674. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  675. m_AnchorMin: {x: 1, y: 0}
  676. m_AnchorMax: {x: 1, y: 1}
  677. m_AnchoredPosition: {x: -158, y: 0}
  678. m_SizeDelta: {x: 22, y: 0}
  679. m_Pivot: {x: 1, y: 0.5}
  680. --- !u!222 &5705421928708982991
  681. CanvasRenderer:
  682. m_ObjectHideFlags: 0
  683. m_CorrespondingSourceObject: {fileID: 0}
  684. m_PrefabInstance: {fileID: 0}
  685. m_PrefabAsset: {fileID: 0}
  686. m_GameObject: {fileID: 7122369425202034215}
  687. m_CullTransparentMesh: 0
  688. --- !u!114 &1051902013667806114
  689. MonoBehaviour:
  690. m_ObjectHideFlags: 0
  691. m_CorrespondingSourceObject: {fileID: 0}
  692. m_PrefabInstance: {fileID: 0}
  693. m_PrefabAsset: {fileID: 0}
  694. m_GameObject: {fileID: 7122369425202034215}
  695. m_Enabled: 1
  696. m_EditorHideFlags: 0
  697. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  698. m_Name:
  699. m_EditorClassIdentifier:
  700. m_Material: {fileID: 0}
  701. m_Color: {r: 0.1792453, g: 0.1792453, b: 0.1792453, a: 1}
  702. m_RaycastTarget: 1
  703. m_Maskable: 1
  704. m_OnCullStateChanged:
  705. m_PersistentCalls:
  706. m_Calls: []
  707. m_Sprite: {fileID: 21300000, guid: 81c448d84d41b244a91a738f53252f9b, type: 3}
  708. m_Type: 0
  709. m_PreserveAspect: 0
  710. m_FillCenter: 1
  711. m_FillMethod: 4
  712. m_FillAmount: 1
  713. m_FillClockwise: 1
  714. m_FillOrigin: 0
  715. m_UseSpriteMesh: 0
  716. m_PixelsPerUnitMultiplier: 1
  717. --- !u!1 &8706616406730932289
  718. GameObject:
  719. m_ObjectHideFlags: 0
  720. m_CorrespondingSourceObject: {fileID: 0}
  721. m_PrefabInstance: {fileID: 0}
  722. m_PrefabAsset: {fileID: 0}
  723. serializedVersion: 6
  724. m_Component:
  725. - component: {fileID: 2023068544302632090}
  726. - component: {fileID: 831780979215353436}
  727. - component: {fileID: 4794723336019467183}
  728. m_Layer: 5
  729. m_Name: WeaponIcon
  730. m_TagString: Untagged
  731. m_Icon: {fileID: 0}
  732. m_NavMeshLayer: 0
  733. m_StaticEditorFlags: 0
  734. m_IsActive: 1
  735. --- !u!224 &2023068544302632090
  736. RectTransform:
  737. m_ObjectHideFlags: 0
  738. m_CorrespondingSourceObject: {fileID: 0}
  739. m_PrefabInstance: {fileID: 0}
  740. m_PrefabAsset: {fileID: 0}
  741. m_GameObject: {fileID: 8706616406730932289}
  742. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  743. m_LocalPosition: {x: 0, y: 0, z: 0}
  744. m_LocalScale: {x: 1, y: 1, z: 1}
  745. m_Children: []
  746. m_Father: {fileID: 745495606903347347}
  747. m_RootOrder: 0
  748. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  749. m_AnchorMin: {x: 0, y: 0}
  750. m_AnchorMax: {x: 1, y: 1}
  751. m_AnchoredPosition: {x: 0, y: 0.000022888184}
  752. m_SizeDelta: {x: 0, y: 0}
  753. m_Pivot: {x: 1, y: 0.5}
  754. --- !u!222 &831780979215353436
  755. CanvasRenderer:
  756. m_ObjectHideFlags: 0
  757. m_CorrespondingSourceObject: {fileID: 0}
  758. m_PrefabInstance: {fileID: 0}
  759. m_PrefabAsset: {fileID: 0}
  760. m_GameObject: {fileID: 8706616406730932289}
  761. m_CullTransparentMesh: 0
  762. --- !u!114 &4794723336019467183
  763. MonoBehaviour:
  764. m_ObjectHideFlags: 0
  765. m_CorrespondingSourceObject: {fileID: 0}
  766. m_PrefabInstance: {fileID: 0}
  767. m_PrefabAsset: {fileID: 0}
  768. m_GameObject: {fileID: 8706616406730932289}
  769. m_Enabled: 1
  770. m_EditorHideFlags: 0
  771. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  772. m_Name:
  773. m_EditorClassIdentifier:
  774. m_Material: {fileID: 0}
  775. m_Color: {r: 0, g: 0, b: 0, a: 1}
  776. m_RaycastTarget: 1
  777. m_Maskable: 1
  778. m_OnCullStateChanged:
  779. m_PersistentCalls:
  780. m_Calls: []
  781. m_Sprite: {fileID: 21300000, guid: 3c187e19c32c13542ba8a0c1a3a88ece, type: 3}
  782. m_Type: 0
  783. m_PreserveAspect: 1
  784. m_FillCenter: 1
  785. m_FillMethod: 4
  786. m_FillAmount: 1
  787. m_FillClockwise: 1
  788. m_FillOrigin: 0
  789. m_UseSpriteMesh: 0
  790. m_PixelsPerUnitMultiplier: 1