2021년 4학년 1학기 기업연계프로젝트2 컴퓨터소프트웨어공학과 <원광투어팀> 팀장 : 송유진 팀원 : 김나영, 이경희, 한유진
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5 years ago
  1. using UnityEngine;
  2. namespace Unity.FPS.Game
  3. {
  4. public class TimedSelfDestruct : MonoBehaviour
  5. {
  6. public float LifeTime = 1f;
  7. float m_SpawnTime;
  8. void Awake()
  9. {
  10. m_SpawnTime = Time.time;
  11. }
  12. void Update()
  13. {
  14. if (Time.time > m_SpawnTime + LifeTime)
  15. {
  16. Destroy(gameObject);
  17. }
  18. }
  19. }
  20. }