2021년 4학년 1학기 기업연계프로젝트2 컴퓨터소프트웨어공학과 <원광투어팀> 팀장 : 송유진 팀원 : 김나영, 이경희, 한유진
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5 years ago
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using Valve.VR.InteractionSystem;
  5. public class ShowControllers : MonoBehaviour
  6. {
  7. public bool showController = false;
  8. // Update is called once per frame
  9. void Update()
  10. {
  11. foreach(var hand in Player.instance.hands)
  12. {
  13. if(showController)
  14. {
  15. hand.ShowController();
  16. hand.SetSkeletonRangeOfMotion(Valve.VR.EVRSkeletalMotionRange.WithController);
  17. }
  18. else
  19. {
  20. hand.HideController();
  21. hand.SetSkeletonRangeOfMotion(Valve.VR.EVRSkeletalMotionRange.WithController);
  22. }
  23. }
  24. }
  25. }