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  1. //======= Copyright (c) Valve Corporation, All rights reserved. ===============
  2. namespace Valve.VR
  3. {
  4. public class SteamVR_Input_Generator_Names
  5. {
  6. public const string fullActionsClassName = "Valve.VR.SteamVR_Actions";
  7. public const string actionsClassName = "SteamVR_Actions";
  8. public const string preinitializeMethodName = "PreInitialize";
  9. public const string actionsFieldName = "actions";
  10. public const string actionsInFieldName = "actionsIn";
  11. public const string actionsOutFieldName = "actionsOut";
  12. public const string actionsVibrationFieldName = "actionsVibration";
  13. public const string actionsPoseFieldName = "actionsPose";
  14. public const string actionsBooleanFieldName = "actionsBoolean";
  15. public const string actionsSingleFieldName = "actionsSingle";
  16. public const string actionsVector2FieldName = "actionsVector2";
  17. public const string actionsVector3FieldName = "actionsVector3";
  18. public const string actionsSkeletonFieldName = "actionsSkeleton";
  19. public const string actionsNonPoseNonSkeletonIn = "actionsNonPoseNonSkeletonIn";
  20. public const string actionSetsFieldName = "actionSets";
  21. }
  22. }