2021년 4학년 1학기 기업연계프로젝트2
컴퓨터소프트웨어공학과 <원광투어팀>
팀장 : 송유진
팀원 : 김나영, 이경희, 한유진
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//======= Copyright (c) Valve Corporation, All rights reserved. ===============
//
// Purpose: A package of items that can interact with the hands and be returned
//
//=============================================================================
using UnityEngine;using System.Collections;
namespace Valve.VR.InteractionSystem{ //-------------------------------------------------------------------------
public class ItemPackage : MonoBehaviour { public enum ItemPackageType { Unrestricted, OneHanded, TwoHanded }
public new string name; public ItemPackageType packageType = ItemPackageType.Unrestricted; public GameObject itemPrefab; // object to be spawned on tracked controller
public GameObject otherHandItemPrefab; // object to be spawned in Other Hand
public GameObject previewPrefab; // used to preview inputObject
public GameObject fadedPreviewPrefab; // used to preview insubstantial inputObject
}}
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