2021년 4학년 1학기 기업연계프로젝트2
컴퓨터소프트웨어공학과 <원광투어팀>
팀장 : 송유진
팀원 : 김나영, 이경희, 한유진
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//======= Copyright (c) Valve Corporation, All rights reserved. ===============
//
// Purpose: Creates an object and attaches it to the hand
//
//=============================================================================
using UnityEngine;using System.Collections;
namespace Valve.VR.InteractionSystem{ //-------------------------------------------------------------------------
public class SpawnAndAttachToHand : MonoBehaviour { public Hand hand; public GameObject prefab;
//-------------------------------------------------
public void SpawnAndAttach( Hand passedInhand ) { Hand handToUse = passedInhand; if ( passedInhand == null ) { handToUse = hand; }
if ( handToUse == null ) { return; }
GameObject prefabObject = Instantiate( prefab ) as GameObject; handToUse.AttachObject( prefabObject, GrabTypes.Scripted ); } }}
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