2021년 4학년 1학기 기업연계프로젝트2
컴퓨터소프트웨어공학과 <원광투어팀>
팀장 : 송유진
팀원 : 김나영, 이경희, 한유진
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//======= Copyright (c) Valve Corporation, All rights reserved. ===============
//
// Purpose: Stores the play area size info from the players chaperone data
//
//=============================================================================
using UnityEngine;using UnityEngine.Events;using System.Collections;
namespace Valve.VR.InteractionSystem{ //-------------------------------------------------------------------------
public class ChaperoneInfo : MonoBehaviour { public bool initialized { get; private set; } public float playAreaSizeX { get; private set; } public float playAreaSizeZ { get; private set; } public bool roomscale { get; private set; }
public static SteamVR_Events.Event Initialized = new SteamVR_Events.Event(); public static SteamVR_Events.Action InitializedAction( UnityAction action ) { return new SteamVR_Events.ActionNoArgs( Initialized, action ); }
//-------------------------------------------------
private static ChaperoneInfo _instance; public static ChaperoneInfo instance { get { if ( _instance == null ) { _instance = new GameObject( "[ChaperoneInfo]" ).AddComponent<ChaperoneInfo>(); _instance.initialized = false; _instance.playAreaSizeX = 1.0f; _instance.playAreaSizeZ = 1.0f; _instance.roomscale = false;
DontDestroyOnLoad( _instance.gameObject ); } return _instance; } }
//-------------------------------------------------
IEnumerator Start() { // Uncomment for roomscale testing
//_instance.initialized = true;
//_instance.playAreaSizeX = UnityEngine.Random.Range( 1.0f, 4.0f );
//_instance.playAreaSizeZ = UnityEngine.Random.Range( 1.0f, _instance.playAreaSizeX );
//_instance.roomscale = true;
//ChaperoneInfo.Initialized.Send();
//yield break;
// Get interface pointer
var chaperone = OpenVR.Chaperone; if ( chaperone == null ) { Debug.LogWarning("<b>[SteamVR Interaction]</b> Failed to get IVRChaperone interface."); initialized = true; yield break; }
// Get play area size
while ( true ) { float px = 0.0f, pz = 0.0f; if ( chaperone.GetPlayAreaSize( ref px, ref pz ) ) { initialized = true; playAreaSizeX = px; playAreaSizeZ = pz; roomscale = Mathf.Max( px, pz ) > 1.01f;
Debug.LogFormat("<b>[SteamVR Interaction]</b> ChaperoneInfo initialized. {2} play area {0:0.00}m x {1:0.00}m", px, pz, roomscale ? "Roomscale" : "Standing" );
ChaperoneInfo.Initialized.Send();
yield break; }
yield return null; } } }}
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