2021년 4학년 1학기 기업연계프로젝트2
컴퓨터소프트웨어공학과 <원광투어팀>
팀장 : 송유진
팀원 : 김나영, 이경희, 한유진
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Valve.VR{ using System; using UnityEngine; public partial class SteamVR_Actions { private static SteamVR_Input_ActionSet_default p__default; private static SteamVR_Input_ActionSet_buggy p_buggy; private static SteamVR_Input_ActionSet_mixedreality p_mixedreality; private static SteamVR_Input_ActionSet_platformer p_platformer; private static SteamVR_Input_ActionSet_htc_viu p_htc_viu; public static SteamVR_Input_ActionSet_default _default { get { return SteamVR_Actions.p__default.GetCopy<SteamVR_Input_ActionSet_default>(); } } public static SteamVR_Input_ActionSet_buggy buggy { get { return SteamVR_Actions.p_buggy.GetCopy<SteamVR_Input_ActionSet_buggy>(); } } public static SteamVR_Input_ActionSet_mixedreality mixedreality { get { return SteamVR_Actions.p_mixedreality.GetCopy<SteamVR_Input_ActionSet_mixedreality>(); } } public static SteamVR_Input_ActionSet_platformer platformer { get { return SteamVR_Actions.p_platformer.GetCopy<SteamVR_Input_ActionSet_platformer>(); } } public static SteamVR_Input_ActionSet_htc_viu htc_viu { get { return SteamVR_Actions.p_htc_viu.GetCopy<SteamVR_Input_ActionSet_htc_viu>(); } } private static void StartPreInitActionSets() { SteamVR_Actions.p__default = ((SteamVR_Input_ActionSet_default)(SteamVR_ActionSet.Create<SteamVR_Input_ActionSet_default>("/actions/default"))); SteamVR_Actions.p_buggy = ((SteamVR_Input_ActionSet_buggy)(SteamVR_ActionSet.Create<SteamVR_Input_ActionSet_buggy>("/actions/buggy"))); SteamVR_Actions.p_mixedreality = ((SteamVR_Input_ActionSet_mixedreality)(SteamVR_ActionSet.Create<SteamVR_Input_ActionSet_mixedreality>("/actions/mixedreality"))); SteamVR_Actions.p_platformer = ((SteamVR_Input_ActionSet_platformer)(SteamVR_ActionSet.Create<SteamVR_Input_ActionSet_platformer>("/actions/platformer"))); SteamVR_Actions.p_htc_viu = ((SteamVR_Input_ActionSet_htc_viu)(SteamVR_ActionSet.Create<SteamVR_Input_ActionSet_htc_viu>("/actions/htc_viu"))); Valve.VR.SteamVR_Input.actionSets = new Valve.VR.SteamVR_ActionSet[] { SteamVR_Actions._default, SteamVR_Actions.buggy, SteamVR_Actions.mixedreality, SteamVR_Actions.platformer, SteamVR_Actions.htc_viu}; } }}
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