2021년 4학년 1학기 기업연계프로젝트2 컴퓨터소프트웨어공학과 <원광투어팀> 팀장 : 송유진 팀원 : 김나영, 이경희, 한유진
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

105 lines
2.7 KiB

5 years ago
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &190330
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_PrefabParentObject: {fileID: 0}
  7. m_PrefabInternal: {fileID: 100100000}
  8. serializedVersion: 4
  9. m_Component:
  10. - 4: {fileID: 492966}
  11. - 33: {fileID: 3377292}
  12. - 23: {fileID: 2382992}
  13. m_Layer: 0
  14. m_Name: ObjModelOculusQuestControllerRight
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 0
  19. m_IsActive: 1
  20. --- !u!1 &192398
  21. GameObject:
  22. m_ObjectHideFlags: 0
  23. m_PrefabParentObject: {fileID: 0}
  24. m_PrefabInternal: {fileID: 100100000}
  25. serializedVersion: 4
  26. m_Component:
  27. - 4: {fileID: 493476}
  28. m_Layer: 0
  29. m_Name: VIUModelOculusQuestOrRiftSControllerRight
  30. m_TagString: Untagged
  31. m_Icon: {fileID: 0}
  32. m_NavMeshLayer: 0
  33. m_StaticEditorFlags: 0
  34. m_IsActive: 1
  35. --- !u!4 &492966
  36. Transform:
  37. m_ObjectHideFlags: 1
  38. m_PrefabParentObject: {fileID: 0}
  39. m_PrefabInternal: {fileID: 100100000}
  40. m_GameObject: {fileID: 190330}
  41. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  42. m_LocalPosition: {x: 0, y: 0, z: 0}
  43. m_LocalScale: {x: 1, y: 1, z: 1}
  44. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  45. m_Children: []
  46. m_Father: {fileID: 493476}
  47. m_RootOrder: 0
  48. --- !u!4 &493476
  49. Transform:
  50. m_ObjectHideFlags: 1
  51. m_PrefabParentObject: {fileID: 0}
  52. m_PrefabInternal: {fileID: 100100000}
  53. m_GameObject: {fileID: 192398}
  54. m_LocalRotation: {x: 0, y: -0, z: 0, w: 1}
  55. m_LocalPosition: {x: 0, y: 0, z: 0}
  56. m_LocalScale: {x: 1, y: 1, z: 1}
  57. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  58. m_Children:
  59. - {fileID: 492966}
  60. m_Father: {fileID: 0}
  61. m_RootOrder: 0
  62. --- !u!23 &2382992
  63. MeshRenderer:
  64. m_ObjectHideFlags: 1
  65. m_PrefabParentObject: {fileID: 0}
  66. m_PrefabInternal: {fileID: 100100000}
  67. m_GameObject: {fileID: 190330}
  68. m_Enabled: 1
  69. m_CastShadows: 1
  70. m_ReceiveShadows: 1
  71. m_Materials:
  72. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  73. m_SubsetIndices:
  74. m_StaticBatchRoot: {fileID: 0}
  75. m_UseLightProbes: 1
  76. m_ReflectionProbeUsage: 1
  77. m_ProbeAnchor: {fileID: 0}
  78. m_ScaleInLightmap: 1
  79. m_PreserveUVs: 0
  80. m_IgnoreNormalsForChartDetection: 0
  81. m_ImportantGI: 0
  82. m_MinimumChartSize: 4
  83. m_AutoUVMaxDistance: 0.5
  84. m_AutoUVMaxAngle: 89
  85. m_LightmapParameters: {fileID: 0}
  86. m_SortingLayerID: 0
  87. m_SortingOrder: 0
  88. --- !u!33 &3377292
  89. MeshFilter:
  90. m_ObjectHideFlags: 1
  91. m_PrefabParentObject: {fileID: 0}
  92. m_PrefabInternal: {fileID: 100100000}
  93. m_GameObject: {fileID: 190330}
  94. m_Mesh: {fileID: 4300000, guid: 9a2b49b3efbb6f449ae63a94abd5bed3, type: 3}
  95. --- !u!1001 &100100000
  96. Prefab:
  97. m_ObjectHideFlags: 1
  98. serializedVersion: 2
  99. m_Modification:
  100. m_TransformParent: {fileID: 0}
  101. m_Modifications: []
  102. m_RemovedComponents: []
  103. m_ParentPrefab: {fileID: 0}
  104. m_RootGameObject: {fileID: 192398}
  105. m_IsPrefabParent: 1