2021년 4학년 1학기 기업연계프로젝트2
컴퓨터소프트웨어공학과 <원광투어팀>
팀장 : 송유진
팀원 : 김나영, 이경희, 한유진
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
//======= Copyright (c) Valve Corporation, All rights reserved. ===============
//
// Purpose: Unparents this object and optionally destroys it after the sound
// has played
//
//=============================================================================
using UnityEngine;using System.Collections;
namespace Valve.VR.InteractionSystem{ //-------------------------------------------------------------------------
public class SoundDeparent : MonoBehaviour { public bool destroyAfterPlayOnce = true; private AudioSource thisAudioSource;
//-------------------------------------------------
void Awake() { thisAudioSource = GetComponent<AudioSource>();
}
//-------------------------------------------------
void Start() { // move the sound object out from under the parent
gameObject.transform.parent = null;
if ( destroyAfterPlayOnce ) Destroy( gameObject, thisAudioSource.clip.length ); } }}
|