2021년 4학년 1학기 기업연계프로젝트2 컴퓨터소프트웨어공학과 <원광투어팀> 팀장 : 송유진 팀원 : 김나영, 이경희, 한유진
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  1. //------------------------------------------------------------------------------
  2. // <auto-generated>
  3. // This code was generated by a tool.
  4. // Runtime Version:4.0.30319.42000
  5. //
  6. // Changes to this file may cause incorrect behavior and will be lost if
  7. // the code is regenerated.
  8. // </auto-generated>
  9. //------------------------------------------------------------------------------
  10. namespace Valve.VR
  11. {
  12. using System;
  13. using UnityEngine;
  14. public class SteamVR_Input_ActionSet_default : Valve.VR.SteamVR_ActionSet
  15. {
  16. public virtual SteamVR_Action_Boolean InteractUI
  17. {
  18. get
  19. {
  20. return SteamVR_Actions.default_InteractUI;
  21. }
  22. }
  23. public virtual SteamVR_Action_Boolean Teleport
  24. {
  25. get
  26. {
  27. return SteamVR_Actions.default_Teleport;
  28. }
  29. }
  30. public virtual SteamVR_Action_Boolean GrabPinch
  31. {
  32. get
  33. {
  34. return SteamVR_Actions.default_GrabPinch;
  35. }
  36. }
  37. public virtual SteamVR_Action_Pose Pose
  38. {
  39. get
  40. {
  41. return SteamVR_Actions.default_Pose;
  42. }
  43. }
  44. public virtual SteamVR_Action_Skeleton SkeletonLeftHand
  45. {
  46. get
  47. {
  48. return SteamVR_Actions.default_SkeletonLeftHand;
  49. }
  50. }
  51. public virtual SteamVR_Action_Skeleton SkeletonRightHand
  52. {
  53. get
  54. {
  55. return SteamVR_Actions.default_SkeletonRightHand;
  56. }
  57. }
  58. public virtual SteamVR_Action_Single Squeeze
  59. {
  60. get
  61. {
  62. return SteamVR_Actions.default_Squeeze;
  63. }
  64. }
  65. public virtual SteamVR_Action_Boolean HeadsetOnHead
  66. {
  67. get
  68. {
  69. return SteamVR_Actions.default_HeadsetOnHead;
  70. }
  71. }
  72. public virtual SteamVR_Action_Boolean SnapTurnLeft
  73. {
  74. get
  75. {
  76. return SteamVR_Actions.default_SnapTurnLeft;
  77. }
  78. }
  79. public virtual SteamVR_Action_Boolean SnapTurnRight
  80. {
  81. get
  82. {
  83. return SteamVR_Actions.default_SnapTurnRight;
  84. }
  85. }
  86. public virtual SteamVR_Action_Boolean Grab
  87. {
  88. get
  89. {
  90. return SteamVR_Actions.default_Grab;
  91. }
  92. }
  93. public virtual SteamVR_Action_Boolean Shoot
  94. {
  95. get
  96. {
  97. return SteamVR_Actions.default_Shoot;
  98. }
  99. }
  100. public virtual SteamVR_Action_Boolean GrabGrip
  101. {
  102. get
  103. {
  104. return SteamVR_Actions.default_GrabGrip;
  105. }
  106. }
  107. public virtual SteamVR_Action_Vibration Haptic
  108. {
  109. get
  110. {
  111. return SteamVR_Actions.default_Haptic;
  112. }
  113. }
  114. }
  115. }