2021년 4학년 1학기 기업연계프로젝트2 컴퓨터소프트웨어공학과 <원광투어팀> 팀장 : 송유진 팀원 : 김나영, 이경희, 한유진
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

17 lines
677 B

5 years ago
  1. using UnityEngine;
  2. namespace Unity.FPS.AI
  3. {
  4. // Component used to override values on start from the NavmeshAgent component in order to change
  5. // how the agent is moving
  6. public class NavigationModule : MonoBehaviour
  7. {
  8. [Header("Parameters")] [Tooltip("The maximum speed at which the enemy is moving (in world units per second).")]
  9. public float MoveSpeed = 0f;
  10. [Tooltip("The maximum speed at which the enemy is rotating (degrees per second).")]
  11. public float AngularSpeed = 0f;
  12. [Tooltip("The acceleration to reach the maximum speed (in world units per second squared).")]
  13. public float Acceleration = 0f;
  14. }
  15. }