2021년 4학년 1학기 기업연계프로젝트2 컴퓨터소프트웨어공학과 <원광투어팀> 팀장 : 송유진 팀원 : 김나영, 이경희, 한유진
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  1. //========= Copyright 2016-2020, HTC Corporation. All rights reserved. ===========
  2. using UnityEngine;
  3. namespace HTC.UnityPlugin.Pointer3D
  4. {
  5. public class ProjectionGenerator : BaseRaySegmentGenerator
  6. {
  7. public float velocity = 2f;
  8. public Vector3 gravity = Vector3.down;
  9. private bool isFirstSegment = true;
  10. public override void ResetSegments()
  11. {
  12. isFirstSegment = true;
  13. }
  14. public override bool NextSegment(out Vector3 direction, out float distance)
  15. {
  16. if (isFirstSegment && velocity > Pointer3DRaycaster.MIN_SEGMENT_DISTANCE)
  17. {
  18. isFirstSegment = false;
  19. direction = raycaster.transform.forward;
  20. distance = velocity;
  21. }
  22. else
  23. {
  24. direction = gravity;
  25. distance = float.PositiveInfinity;
  26. }
  27. return true;
  28. }
  29. }
  30. }