2021년 4학년 1학기 기업연계프로젝트2 컴퓨터소프트웨어공학과 <원광투어팀> 팀장 : 송유진 팀원 : 김나영, 이경희, 한유진
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

110 lines
2.8 KiB

5 years ago
  1. fileFormatVersion: 2
  2. guid: ae9da133c804d4fd8b985969f814bfdc
  3. ModelImporter:
  4. serializedVersion: 23
  5. fileIDToRecycleName:
  6. 100000: Billboard_3D_Tall
  7. 100002: //RootNode
  8. 100004: Billboard_3D_Tall_Face
  9. 400000: Billboard_3D_Tall
  10. 400002: //RootNode
  11. 400004: Billboard_3D_Tall_Face
  12. 2100000: Billboard_Basic_Body
  13. 2100002: Billboard_Tall_Body
  14. 2300000: Billboard_3D_Tall
  15. 2300002: Billboard_3D_Tall_Face
  16. 3300000: Billboard_3D_Tall
  17. 3300002: Billboard_3D_Tall_Face
  18. 4300000: Billboard_3D_Tall_Face
  19. 4300002: Billboard_3D_Tall
  20. externalObjects:
  21. - first:
  22. type: UnityEngine:Material
  23. assembly: UnityEngine.CoreModule
  24. name: Billboard_Basic_Body
  25. second: {fileID: 2100000, guid: 363706986451e411abaa836bf7896eeb, type: 2}
  26. materials:
  27. importMaterials: 0
  28. materialName: 0
  29. materialSearch: 1
  30. materialLocation: 1
  31. animations:
  32. legacyGenerateAnimations: 4
  33. bakeSimulation: 0
  34. resampleCurves: 1
  35. optimizeGameObjects: 0
  36. motionNodeName:
  37. rigImportErrors:
  38. rigImportWarnings:
  39. animationImportErrors:
  40. animationImportWarnings:
  41. animationRetargetingWarnings:
  42. animationDoRetargetingWarnings: 0
  43. importAnimatedCustomProperties: 0
  44. importConstraints: 0
  45. animationCompression: 1
  46. animationRotationError: 0.5
  47. animationPositionError: 0.5
  48. animationScaleError: 0.5
  49. animationWrapMode: 0
  50. extraExposedTransformPaths: []
  51. extraUserProperties: []
  52. clipAnimations: []
  53. isReadable: 1
  54. meshes:
  55. lODScreenPercentages: []
  56. globalScale: 1
  57. meshCompression: 0
  58. addColliders: 0
  59. useSRGBMaterialColor: 1
  60. importVisibility: 1
  61. importBlendShapes: 1
  62. importCameras: 1
  63. importLights: 1
  64. swapUVChannels: 0
  65. generateSecondaryUV: 0
  66. useFileUnits: 1
  67. optimizeMeshForGPU: 1
  68. keepQuads: 0
  69. weldVertices: 1
  70. preserveHierarchy: 0
  71. indexFormat: 0
  72. secondaryUVAngleDistortion: 8
  73. secondaryUVAreaDistortion: 15.000001
  74. secondaryUVHardAngle: 88
  75. secondaryUVPackMargin: 4
  76. useFileScale: 1
  77. previousCalculatedGlobalScale: 1
  78. hasPreviousCalculatedGlobalScale: 0
  79. tangentSpace:
  80. normalSmoothAngle: 60
  81. normalImportMode: 0
  82. tangentImportMode: 3
  83. normalCalculationMode: 4
  84. legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
  85. blendShapeNormalImportMode: 1
  86. normalSmoothingSource: 0
  87. importAnimation: 1
  88. copyAvatar: 0
  89. humanDescription:
  90. serializedVersion: 2
  91. human: []
  92. skeleton: []
  93. armTwist: 0.5
  94. foreArmTwist: 0.5
  95. upperLegTwist: 0.5
  96. legTwist: 0.5
  97. armStretch: 0.05
  98. legStretch: 0.05
  99. feetSpacing: 0
  100. rootMotionBoneName:
  101. hasTranslationDoF: 0
  102. hasExtraRoot: 0
  103. skeletonHasParents: 1
  104. lastHumanDescriptionAvatarSource: {instanceID: 0}
  105. animationType: 0
  106. humanoidOversampling: 1
  107. additionalBone: 0
  108. userData:
  109. assetBundleName:
  110. assetBundleVariant: