2021년 4학년 1학기 기업연계프로젝트2
컴퓨터소프트웨어공학과 <원광투어팀>
팀장 : 송유진
팀원 : 김나영, 이경희, 한유진
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using UnityEditor;using UnityEngine;
using System.CodeDom;using Microsoft.CSharp;using System.IO;using System.CodeDom.Compiler;
using System.Linq;using System.Collections.Generic;using System.Reflection;using System.Linq.Expressions;using System;
namespace Valve.VR{ [CustomPropertyDrawer(typeof(SteamVR_UpdateModes))] public class SteamVR_UpdateModesEditor : PropertyDrawer { public override void OnGUI(Rect _position, SerializedProperty _property, GUIContent _label) { _property.intValue = EditorGUI.MaskField(_position, _label, _property.intValue, _property.enumNames); } }}
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