2021년 4학년 1학기 기업연계프로젝트2 컴퓨터소프트웨어공학과 <원광투어팀> 팀장 : 송유진 팀원 : 김나영, 이경희, 한유진
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

103 lines
2.6 KiB

5 years ago
  1. fileFormatVersion: 2
  2. guid: 76e15ece664ee41ada45b8500a673f22
  3. ModelImporter:
  4. serializedVersion: 23
  5. fileIDToRecycleName:
  6. 100000: //RootNode
  7. 400000: //RootNode
  8. 2300000: //RootNode
  9. 3300000: //RootNode
  10. 4300000: Roof_01
  11. 4300002: Object001
  12. 9500000: //RootNode
  13. externalObjects:
  14. - first:
  15. type: UnityEngine:Material
  16. assembly: UnityEngine.CoreModule
  17. name: Diffuse_01
  18. second: {fileID: 2100000, guid: 34e48a3ce50b34c339d8fc61e309e31d, type: 2}
  19. materials:
  20. importMaterials: 1
  21. materialName: 0
  22. materialSearch: 2
  23. materialLocation: 0
  24. animations:
  25. legacyGenerateAnimations: 4
  26. bakeSimulation: 0
  27. resampleCurves: 1
  28. optimizeGameObjects: 0
  29. motionNodeName:
  30. rigImportErrors:
  31. rigImportWarnings:
  32. animationImportErrors:
  33. animationImportWarnings:
  34. animationRetargetingWarnings:
  35. animationDoRetargetingWarnings: 0
  36. importAnimatedCustomProperties: 0
  37. importConstraints: 0
  38. animationCompression: 1
  39. animationRotationError: 0.5
  40. animationPositionError: 0.5
  41. animationScaleError: 0.5
  42. animationWrapMode: 0
  43. extraExposedTransformPaths: []
  44. extraUserProperties: []
  45. clipAnimations: []
  46. isReadable: 1
  47. meshes:
  48. lODScreenPercentages: []
  49. globalScale: 1
  50. meshCompression: 0
  51. addColliders: 0
  52. useSRGBMaterialColor: 1
  53. importVisibility: 0
  54. importBlendShapes: 0
  55. importCameras: 0
  56. importLights: 0
  57. swapUVChannels: 0
  58. generateSecondaryUV: 1
  59. useFileUnits: 1
  60. optimizeMeshForGPU: 0
  61. keepQuads: 0
  62. weldVertices: 1
  63. preserveHierarchy: 0
  64. indexFormat: 1
  65. secondaryUVAngleDistortion: 8
  66. secondaryUVAreaDistortion: 15.000001
  67. secondaryUVHardAngle: 88
  68. secondaryUVPackMargin: 4
  69. useFileScale: 1
  70. previousCalculatedGlobalScale: 1
  71. hasPreviousCalculatedGlobalScale: 1
  72. tangentSpace:
  73. normalSmoothAngle: 60
  74. normalImportMode: 0
  75. tangentImportMode: 4
  76. normalCalculationMode: 0
  77. legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
  78. blendShapeNormalImportMode: 1
  79. normalSmoothingSource: 1
  80. importAnimation: 0
  81. copyAvatar: 0
  82. humanDescription:
  83. serializedVersion: 2
  84. human: []
  85. skeleton: []
  86. armTwist: 0.5
  87. foreArmTwist: 0.5
  88. upperLegTwist: 0.5
  89. legTwist: 0.5
  90. armStretch: 0.05
  91. legStretch: 0.05
  92. feetSpacing: 0
  93. rootMotionBoneName:
  94. hasTranslationDoF: 0
  95. hasExtraRoot: 0
  96. skeletonHasParents: 0
  97. lastHumanDescriptionAvatarSource: {instanceID: 0}
  98. animationType: 0
  99. humanoidOversampling: 1
  100. additionalBone: 0
  101. userData:
  102. assetBundleName:
  103. assetBundleVariant: