2021년 4학년 1학기 기업연계프로젝트2
컴퓨터소프트웨어공학과 <원광투어팀>
팀장 : 송유진
팀원 : 김나영, 이경희, 한유진
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using System.Collections;using System.Collections.Generic;using UnityEngine;
public class Turn_Move : MonoBehaviour { public int TurnX; public int TurnY; public int TurnZ;
public int MoveX; public int MoveY; public int MoveZ;
public bool World;
// Use this for initialization
void Start () { } // Update is called once per frame
void Update () { if (World == true) { transform.Rotate(TurnX * Time.deltaTime,TurnY * Time.deltaTime,TurnZ * Time.deltaTime, Space.World); transform.Translate(MoveX * Time.deltaTime, MoveY * Time.deltaTime, MoveZ * Time.deltaTime, Space.World); }else{ transform.Rotate(TurnX * Time.deltaTime,TurnY * Time.deltaTime,TurnZ * Time.deltaTime, Space.Self); transform.Translate(MoveX * Time.deltaTime, MoveY * Time.deltaTime, MoveZ * Time.deltaTime, Space.Self); } }}
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