FPS Microgame - Version 2.0.0 ============================= This is the FPS Microgame package. Learn to create your own FPS game with this example project. Learn more about the project here: http://u3d.as/1E4y Changelog --------- ## [2.0.0] - 2021-03-11 ### Changed - Use Unity 2020.3.0f1 ## [1.2.0] - 2020-07-24 ### Added - Added a new "Import Your First Asset" tutorial ### Changed - Use Unity 2019.4.4f1. - Use Tutorial Framework 1.0.1 (formerly known as IET Framework) and WebGL Publisher 2.0.3 (formerly known as Share WebGL Game). - Renewed "Build and Share" tutorial, now known as "Build and Publish". ## [1.1.2] - 2020-06-09 ### Changed - Use Unity 2019.4.0f1. ## [1.1.1] - 2020-04-27 ### Changed - Use Unity to 2019.3.10f1. - Tutorials: minor copy fixes. ### Fixed - Fixed "Cannot open scene at path Assets/Scenes/SampleScene.unity..." warning. ## [1.1.0] - 2020-04-01 ### Changed - Use Unity 2019.3.4f1. - Update all dependencies to the latest versions. - Tutorials: minor copy fixes. ### Added - Tutorials: added back link to the FPS Creators Groups (was replaced with the Asset Storle link in the previous release). ### Removed - Tutorials: "Add Open Scenes" step removed from the "Build and Share" tutorial. ## [1.0.4] - 2020-03-03 ### Added - README in the project folder. - Support for Microgame Add-Ons (update to weapon systems). - Added an Asset Store link to the Tutorial selection page. - Minor tutorial wording adjustments. ### Changed - Use Unity 2018.4.17f1. - Use the latest IET package. - Use the latest Share WebGL Game package.